In my recent (and mostly favorable!) Dying Light review, I mentioned that “most of the game leans on the easy side of things” but Techland is looking into fixing that. While there’s no set release date other than March-ish, a hard mode is on its way. Now that most of the big bugs have been squashed, they’re working on a higher difficulty setting with tougher enemies, a greater need for stealth, scarcer supplies, and a more difficult nighttime mode. I’m already looking forward to jumping back in! This time I’ll dive more into the co-op gameplay.
Too cool for Dying Light’s difficulty? Hard Mode is on its way
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