Resident Evil 5 & 6 on Switch Adding Motion Controls - Rely on Horror

Resident Evil 5 & 6 on Switch Adding Motion Controls

Now there’s something nice to wake up to. After being mildly disappointed that the Nintendo Switch port of Resident Evil 4 lacked the game-changing motion controls (which made RE4: Wii Edition a joy, and arguably one of the best versions) on Nintendo Switch, it seems that Capcom has decided to throw fans a bone after all. When they launch tomorrow, Resident Evil 5 and Resident Evil 6 on Switch will receive a day-one patch that adds in motion and gyro support.

This is great to hear, as Resident Evil 5 hasn’t had motion-controlled aiming since the PlayStation 3 version of RE5: Gold Edition (which supported PlayStation Move). RE6 hasn’t ever had a version that supported motion controls, so that’s another first that the Switch version is offering for that game as well. It’s nice to finally have some bonuses for opting into these ports, as thus far they’ve mostly been either hinky or relying solely on the novelty of being portable for the first time (although to be fair that’s a really good novelty). This is, of course, the second time Capcom has added motion controls to Switch ports, as both Revelations titles made use of the feature (although Revelations 1 had motion support on 3DS and Revelations 2 had it on Vita). I can only dream of RE4 getting a patch as well, but odds are against it at this point so many months down the line.

We’ll report back to you in regards to how well these ports handle, we’re keeping our fingers crossed that these are smooth like butter. Both titles drop for Nintendo Switch’s digital store tomorrow for $29.99 apiece, or you can purchase a bundle that comes with a physical copy of Resident Evil 4 and download codes for 5 and 6 in stores for $59.99 (which basically gives you one of them free).

               
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