Konami president has asked Hideo Kojima to do the next Silent Hill

During a conference at the Eurogamer expo with Metal Gear creator Hideo Kojima, Kojima announced that the president of Konami contacted him about making a Silent Hill game. Kojima says that he was asked to do the project but would rather supervise than take the lead.

“In the past I’ve mentioned Silent Hill in interviews, and as a result of that the president of Konami rung me up and said he’d like me to make the next Silent Hill,” Kojima said at the conference. Kojima then expresses his unfamiliarity with the genre and how we would prefer to supervise a Silent Hill game, with the FOX engine.

“Honestly, I’m kind of a scaredy-cat when it comes to horror movies, so I’m not confident I can do it. At the same time, there’s a certain type of horror that only people who are scared of can create, so maybe it’s something I can do.

“That said, I think Silent Hill has a certain atmosphere. I think it has to continue, and I’d love to help it continue, and if I can help by supervising or lending the technology of the Fox Engine, then I’d love to participate in that respect.”

This isn’t the first time Kojima has shown interest in the Silent Hill series. But this is the first time that we hear of Konami’s opinion on the matter. If the president of Konami has asked Kojima to do the next Silent Hill, then official talks of having Kojima involved in the next game might be just around the corner.

Seeing as how Kojima has stated numerous times that he wants to help rather than lead a Silent Hill project, it’s hard to know what to expect from this. Will a new developer be put on the job with Kojima supervising the use of the FOX engine? Will Kojima Productions be convinced to develop the game? Or will the FOX engine be given to Team Silence (SH0-Book of Memories) and the developer they choose?

So many questions. So many possibilities.  What would you guys prefer?

[Source, Thanks Silent Hill Heaven]

  • http://www.facebook.com/people/Ahmad-Al-Hamily/1234508805 Ahmad Al-Hamily

    This whole Kojima business with Silent Hill reminds me of this song by the Clash

    http://m.youtube.com/#/watch?v=jPmFZlsV8Iw

    Well, hope he stays interested. I kinda agree with him on his second quote. So lets see what’s gonna happen.

  • http://twitter.com/Nekroido Nekroido

    This is sooooo huge!

  • ljbad

    I’d like to see Silent Hill go back to a Japanese developer.

    I’d also like to see Heather’s story continued in some way. SH1 and SH3 are some of my favorites.

    Lately we’ve had enough games featuring one-shot troubled male protagonists trying to deal with repressed horrible memories. Let’s face it, we’re never going to get another James Sunderland, so stop trying. Just continue with Heather, she’s a very intriguing character.

    • http://relyonhorror.com/ CJ Melendez

      Her story is done, though.

      • Koulamatata

        Yeah, leave Heather be. Her story ended well. They never ruined her character.
        Don’t ruin it now. Haha.

        • Neutron15

          your sounding like an Anti-Heather

          • Koulamatata

            Across any book, movie, tv show and game, Heather is my all time favourite fictional character.
            Lol.

      • Neutron15

        Her story maybe done but she can come back with another story to unleash

        • http://www.facebook.com/ryan.dodd.18 Ryan Dodd

          She really can’t her character faced hell and was replenished the other side her suffering was a continuation of Harry’s anyway. Just make a new strong female protagonist one that isn’t a teenage girl as well, that would be very interesting.

          • http://www.facebook.com/ryan.dodd.18 Ryan Dodd

            And I see that as someone who found Heather more interesting than James.

    • Xander

      I do agree, though, that actually having a new female protagonist after all of this time would be a great starting point for something new.

      • ariessiren

        i agree id love to see another female lead. or maybe like re2 and have 2 playable scenarios.

  • Ross Ingram

    I think Team Silence should be given another chance. Using a much better engine than Unreal I think they would get better results. With the supervision of Kojima of course.

    • http://relyonhorror.com/ CJ Melendez

      This would be my preferred route.

  • Giant Bat

    Maybe Climax Studios, Vatra (if they stay open) and Hideo Kojima collaborate on a Silent Hill game.

    Or if it’s at all possible re-form Team Silent and get them to do it or collaborate with others.

    • Giant Bat

      Didn’t intend to post twice

  • Giant Bat

    Maybe Climax Studios, Vatra (if they stay open) and Hideo Kojima collaborate on a Silent Hill game.

    Or if it’s at all possible re-form Team Silent and get them to do it or collaborate with others.

  • Koulamatata

    Let Vatra do another one. Downpour was a good game.
    Have Kojima give them the Fox Engine, and oversee the production to ensure quality control.

    • Neutron15

      Vatra is being reviewed

      • Koulamatata

        Yeah, I know.
        In all honesty, I can’t say i’m surprised.
        I like Downpour, but seriously. No fine tuning at all seemed to be present in that game.

    • ariessiren

      oh hell no dude. vatra is too inexperienced and it showed in their game. im glad you liked if but the proof was in the sales. the game suffered bad reviews and lacked polish in every way. vatra needs to go.

      • Koulamatata

        It felt like they had good ideas, but sucked too much too program it right.
        That’s what I’d like Kojima to provide.
        But whatever. As long as the next SH is as good or better, i’m happy, however they choose to proceed.

    • survival horror

      Silent hill downpour was the worst silent hill game ever it killed the series and its the first one ever that I only played once.

  • tigerspaw

    This sounds awesome! Although, I really did enjoy Downpour a lot more over Homecoming. Still, Silent Hill needs a team from Japan to continue working on the series, IMO.

    • ZenTzen

      exactly, the whole appeal of previous silent hills is that the type of horror present is very japanese, something that severely lacks in the silent hill games developed by western companys.

    • ariessiren

      i disagree. origins and homecoming were great in my opinion and those were american. downpour was bad. also sh4 was developed by team silent and personally that game was NOT silent hill in any way and was not very well done. western developers are very capable.

  • http://www.facebook.com/steven.bayne1 Steven Bayne

    FOX engine + Silent Hill = Super Ultra Sexy Fun Time!!!! ;)

  • Xander

    Given how good the MGS Ground Zeroes demo looked on the new Fox engine, all I can say is DON’T GIVE A STRICT DEADLINE, KONAMI!!!! Doing anything, even poorly, takes time, and the Fox engine has huge potential for Silent Hill. Story, however, may still be up in the air.

  • http://www.facebook.com/profile.php?id=649675768 Cris Hipolito

    this is most likely going to have a demo version first before it gets greenlit, right? im already excited to see it!

  • http://www.facebook.com/profile.php?id=100001104147642 Connor Broderick

    I guess ideally Vatra would do another one, with Kojima overseeing production. He just has to make sure they get the most out of the engine, and stand over their shoulder going, “no, make it scarier. MAKE IT SCARIER.”

  • Augophthalmoses

    Team Silent isn’t coming back or getting reformed. People need to grow up and let this stupid dream go already. They weren’t even a concrete team of people to start with. I would prefer Vatra, but I’d say let Climax have another go as long as they take cues from Downpour. We don’t need a Japanese developer. They aren’t genetically predisposed to knowing how to make good horror games.

    • ariessiren

      i think climax was amazing at silent hill also

    • kue101

      Considering the first 4 Silent Hill games and the Resident Evil series were created by the Japanese… And Fatal Frame. And Clock Tower. And Parasite Eve. And Siren.

    • Smiley

      Team Silent is over. But their presence still exists. Games like Siren make that so. Kojima however would be a fresh experience, if not artistically then on a technical scale. Because his games don’t come out with a multitude of bugs, glitches, etc. When he oversees a project, even as a producer, he makes sure the game is at its most potential. He’s been doing this with ZoE, Castlevania: LoS and now recently Metal Gear Rising. When the previous team behind Rising wasn’t meeting up to Kojima’s standards (members of his own team mind you) he didn’t just let them mess around and release a bad game. He instead bit the bullet and outsourced the project to Platinum who he believes make the best action titles on the market (and have the lineup to prove it). That he is willing to give it in the hands of capable, experienced people over members of his own team speaks volumes of his dedication to make a good game.

      And just look at Konami’s HD collections. Kojima and KP made Peace Walker HD. They let Bluepoint (who have experience with HD conversion) handle MGS2 and MGS3 in HD by converting retail discs of the finished game. What happened to Silent Hill HD? It was made under the supervision of ‘Team Silence’ by Hijinx who have no experience with HD games and developed with unfinished code.

      It goes without saying that new leadership and a top of the line engine can go a long way in improving the quality of the series.

      I know some people here are fond of and in some cases chums with Tomm Hulett and Devin Shatsky. This isn’t an invitation to have them fired from Konami. There’s plenty of projects they can back behind. After all, it’s not as though video games have never had more than one producer before. But at least with Hideo Kojima you know he’s not going to settle for less.

  • Nookingtons

    I do not want Tomm Hulett or any round-eye to touch Silent Hill ever again.

  • Spike32

    I am so happy to hear this, it’s not like Kojima is taking over the series, just making sure it doesn’t suck like Downpour. DP may have had the right ideas, but the complete wrong way of expressing them. The game was terrible gameplay-wise, and also acting-wise. Can’t wait to see where they go from here, and hopefully we’ll get something half as good as Silent Hill 1-3.

    • ariessiren

      i agree. downpour headed in the right direction but the game felt unfinished. worst bosses in sh history. the bosses were always a huge part of the game and to make them so miniscule and the final a switch puzzle was the stupidest design decision ever. it felt less connected than sh4 did. like a seperate game. im very excited about this news, sh needs a serious budget and a big name like kojima

  • Smiley

    ‘Team Silence’ had plenty of chances. Give KP the rights and let them work with their engine. You can’t expect outsiders to fully grasp the engine straight away, and who better than KP to deliver on quality. Even if KP outsourced it they would give it to developers with a track record to back up their quality (Platinum, Bluepoint). Kojima as a producer would be really good though. His input was appreciated when it came to the success of Castlevania: LoS.

  • http://www.facebook.com/profile.php?id=1230244270 Matthew Schlotman

    Interesting. Konami has to know that this would be one of the few ways to gather interest in their dead Franchise. Love Tomm as a guy, but think its time for some new (new) blood on the series.

  • Blasto

    If Kojima are going to make the next Silent Hill(Silent Hill5) game than its going to kick Resident Evil’s ass! (: