‘The Coma II’ Announced With Cryptic Teaser Trailer

The Coma II

South Korean horror game The Coma wasn’t exactly a runaway hit when it released in 2015, but years later its managed to gain a small fan following after several decent console ports. The asian-horror school setting certainly has charm, and its 2D perspective appeals to fans of games like Lone Survivor and Claire, so it’s no wonder why it has become so popular in recent years.

Fans of The Coma will be happy to hear that a sequel is in the works from original developer Devespresso Games. According to the game’s official website, the sequel, tentatively titled The Coma II, is due out sometime in 2019. The game’s existence was confirmed today via a brief teaser on Devespresso’s YouTube channel. You can check out the trailer down below.

In a press release, Devespresso went into deeper detail on what fans can expect from the story of The Coma II.

Much like its predecessor, The Coma: Recut, this sequel will be a survival-horror adventure game featuring deadly new mechanics and the iconic, psychotic killer, Dark Song.

Following the events of the previous title, Mina Park finds herself unwittingly drawn into the mysterious shadow world known as “The Coma” where she must fight for survival and a way back home. This outing takes players into the surrounding Sehwa District, beyond the school walls.

Journey through the Coma’s haunting world while evading deadly hazards, and a relentless psycho hellbent on ending your life. Explore, hide, and devise ways to escape your enemy’s endless onslaught, lest you take permanent damage that will haunt you for the rest of this nightmare.

Since owning a Switch, I’ve been mulling buying The Coma during one of its been on sale. In the past, I haven’t much enjoyed 2D horror survival games like Claire, Lone Survivor, and Uncanny Valley, but perhaps The Coma is the game I’ve really been looking for.

Either way, it’s always good to see smaller devs getting enough support to continue their work, and The Coma is proof that not every indie horror game needs to reach Outlast levels of mainstream success to make an impact. Fans should be excited for whatever comes next.

               
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