Diablo 3’s auction house will disappear in 2014 [UPDATED]

Diablo 3 logo

Update: Blizzard has confirmed that the always-online DRM will not be removed from the PC version of the game, as it is still needed to support other functions, such as Real ID and the Battle Tag social features.

Diablo 3‘s real-money auction house, which has been heavily criticized by players and critics, will be removed from the PC version of the game on March 18, 2014. Blizzard Entertainment hopes that this move, along with the upcoming “Loot 2.0” system, will make the game feel more rewarding.

This was announced on Battle.net earlier today. The company states that: “When we initially designed and implemented the auction houses, the driving goal was to provide a convenient and secure system for trades. But as we’ve mentioned on different occasions, it became increasingly clear that despite the benefits of the AH system and the fact that many players around the world use it, it ultimately undermines Diablo’s core game play: kill monsters to get cool loot. With that in mind, we want to let everyone know that we’ve decided to remove the gold and real-money auction house system from Diablo III.”

Blizzard has not yet announced how they plan to remove the system or how it will affect the rest of the game, but it the response from fans has been very positive so far.


Support Our Site and Staff on Patreon!
Support Us


  • drachehexe

    My guess is more along the lines that it just isn’t as profitable for Blizzard as they though it would be.

    • Miguel Vilhena

      It really does undermine Diablo’s gameplay and longevity, if you have to mine for gold to buy the equipment you are looking for. Diablo 2 hadn’t such a system and people played it for months and years going after specific sets.

      • Casper Bronmans

        Hell, I am still getting invited to Diablo 2 marathons sometimes.

      • drachehexe

        Yeah I don’t think Blizzard cares at all about whether or not it “undermines” the game. If this were a crime drama I say we look at Blizzard’s financials and we’ll see that they were either losing money on the auction house or at the very least the profit they generated from it wasn’t worth the effort of keeping it running and that’s why they murdered the AH.

        And I can’t really see as that being undermining..you ether grind for gold or grind for gear…although I know both those tasks are significantly different I still see the game as needing to repeat the same zones and story elements over and over ad naseum. The game was fun once through, I felt suckered that I bought 1/5th of game.

        The game was designed to force users into the auction house. Looks like the population is finally tired of being suckered out of their money.

        • Miguel Vilhena

          “The game was designed to force users into the auction house.”

          That’s the problem. For one, for the right price people get the set immediately, and get their desire met, and don’t endure in their passionate search for the specific equipment that completes that set they have been working on… And probably the inclusion of the AH fucked up the percentages of the equipment drops.

          • drachehexe

            That’s my point, the AH didn’t undermine the game itself as it was designed that way. What it does undermine is the way players want to play the game, by earning their drops fair and square and working for their boss beat downs, not having to grind their gold to buy outrageously priced gear off the AH from the luckier players out there.

            Still, I played the game through once at the starter level, really wasn’t good enough for me to even consider doing it 4 more times.


Advertisment ad adsense adlogger