Silent Hill Book of Memories DLC available today, what to expect

The Silent Hill series does not have a good track record when it comes to patches, so imagine my surprise when the latest Silent Hill game, Silent Hill Book of Memories stealthily received one. I was immediately filled with questions as to what fixes were included in the 339MB download. Along with said fixes came a mention of upcoming DLC (available today). So, I reached out to Konami and got a few answers from WayForward’s Adam Tierney, the director of Book of Memories on what changes we could expect and to find out what the DLC has to offer.  Check out the details below.

RoH: What kind of changes to the core game are coming from the upcoming patch? How many, and what concerns stated by players and reviewers are going to be addressed?

The main change is the integration of the new DLC elements, which include additional characters, costumes, weapons, artifacts, forsaken rooms, notes, accessories, etc. Pretty much every major system in the game was added to. To access those additions in your own game, you need to buy the DLC. But downloading the patch allows you to see those elements when playing in someone else’s DLC game, or when they bring those items into your game. The maximum player level has also been increased, and there are a handful of new trophies (including rewards for getting 100% light or blood notes).

Beyond DLC additions, we made a number of tweaks based on gamer reaction and our own playtesting, which add up to a slightly kinder game experience. The biggest adjustment is that when you die in a single player game now, you’re kicked back to the start of the stage without any progress loss. You’ve still dropped most of your items (as in multiplayer), but you can head back to where you died to re-collect those items. This adjustment also means no more re-loading the stage after death. Other adjustments include a retooled poison trap (it’s not a single-hit kill anymore, and its effects don’t last as long) and lots of re-balancing of elements throughout the game (such as enemy HP and damage) to iron out any problem areas.

RoH: Do any of these changes go against conscious design decisions found in the game, pre patch?

Not really. We’d always intended for the game to be tough, but never unfair. And a few of these elements (such as the poison trap) occasionally proved unfair, when coupled with other elements in the game (like being on fire). There’s a little less consequence for dying now, but ultimately that’s outweighed by the previous frustration of losing 20 minutes of progress due to one bad moment.

RoH: What can people expect to be found in the DLC? How much of this came from fans and how much were residual ideas that didn’t make the full game’s release?

It’s a pretty beefy update. We’ve doubled the playable characters, including protagonists from previous SH games (James and Heather). And there’s a ton of new weapons, artifacts, forsaken rooms, notes, accessories, and more. Many of the added items are SH fan-favorites, such as the Princess Heart abilities (all three attacks), throwable TVs from Origins, and the Beam Saber from SH3. The TV Remote is probably the most unique weapon in the game, and it’s brand new to this game. I won’t spoil its functionality here – find it and try it out!

Most of these were ideas we had during the initial game’s production. However, a lot of fan requests have serendipitously lined up with what was already planned. One of the goals with this game has been getting as much Silent Hill lore into the product as possible, and this DLC pack gets us that much closer to achieving that goal.

RoH: Has multiplayer seen any changes or tweaks?

All the adjustments and additions mentioned above are folded into multiplayer games. So as people purchase the DLC pack, you’ll begin to see more and more people using these characters, weapons, and accessories in your game. There are no specific changes to the way multiplayer functions, though.

Support Our Site and Staff on Patreon!
Support Us


  • Spike32

    Any idea on price? Doesn’t seem to be on the store yet.

    • PSN updates around 5-7PM EST. Weird, I know.

      • Spike32

        Thanks man.

  • No love for Alex and Murphy? 🙁

    • Idk if James and Heather are the extend of protags, but I wanna play as a moody Henry!

  • The DLC is $4.99. I still haven’t seen the patch and I’ve refreshed my SH page a few times. Anyone knows if I can apply the patch from an American PSN account on an European copy of the game? I’ve been trying to find an email address from Wayforward to ask this but to no avail. Any light on this matter (or on how could I get the new DLC) would be most appreciated~.

  • Spike32

    Awesome, figured since he already plays the Goth but Troy Baker is voicing James. Now I don’t have to play as that stupid goth anymore, lol.

  • Henrikm

    Alex,Murphy,Henry and Heather in all honor where is the love for ol’ Harry 😀
    Teaming father and daughter would be awsome.

  • Bought it yesterday, it’s really great! Loved the new weapons and enemies, especially the Raw Shocks (their special ability really disorients in multiplayer, even when knowing what they’ll do) and the Princess Heart weapon! (forgot its name, but really powerful and fun to use…and expensive, too, damn Howard…), totally worth the (short) wait and money spent! (it was also cheaper than I thought, so I bought it instantly).

    I just have some questions, if anyone who also has it can help me

    -Do the Raw Shocks make any sound in your game when hit, killed or when they’re pursuing? I really wanted to hear their screams once more, but it appears they are silent this time. Is it just a glitch for me? Or is it supposed to be that way?

    -And, any idea where can one find the two new forsaken rooms? I doubt there’s a new world to explore, so, are they random between worlds?

    Anyway, as I said, really worth the money I spent, it’s pretty fun, and playing again as Heather with her Beam is just priceless!

    Really hope they release another DLC! I doubt they’ll leave it like this (also, one track in the OST is called “Rust World”, and there’s no rust realm nor the track is played at any point at all, a possible clue to a future add-on?).

  • Am I the only one slightly disoriented by the idea of playing as James (or any other adult protagonist) through this very adolescent story? Well, I’m not a BoM fan, having kind of thrown in the towel when the “Ashley” chapter started up, so I’m not the target audience here.

    One fix I’d like to see is that I frequently found myself picking up blood notes even when totally maxed out on light, and it made for a confused story. Are they fixing that bug?

  • rem

    I hope this gets put on the 3ds becuase that whould be soo cool! I could be robbie the rabbit (he’s so cute!) and have people playing with me tell me what to do becuase I have not played a silent hill before.


Advertisment ad adsense adlogger