After years of waiting hopefully that EA would wise up to the fact that Dead Space was great actually, it appears that we’re getting our wish in all but name The Callisto Protocol, coming from newly formed Striking Distance Studios, is a spiritual successor to Dead Space, coming from that game’s original creator and executive producer, Glen Schofield (along with other members of the team). The Callisto Protocol promises a single-player, narrative-driven survival horror experience, coming to consoles and PC in 2022. Check out the trailer:
While there’s no gameplay yet, Schofield does promise a very classic experience:
“We’ve built a world class studio of passionate developers that is ready to once again tackle one of our all-time favorite genres—survival horror. We’re setting out to make one of the most terrifying games of all time, and we can’t wait to share more about The Callisto Protocol next year.”
That’s a lot of words that I really like reading in that specific sequence. The official Callisto Protocol website shares our first details on the game itself:
Set on Jupiter’s moon Callisto in the year 2320, The Callisto Protocol is a next-generation take on survival horror. The game challenges players to escape the maximum-security Black Iron Prison and uncover its terrifying secrets. A blend of horror, action, and immersive storytelling, the game aims to set a new bar for horror in interactive entertainment.
So I’m stoked beyond words for this. The world has been devoid of Dead Space for far, far too long (only a few years shy of a decade now). Save for a few smaller-scale indie attempts at capturing its vibe (like the very spooky if silly looking Negative Atmosphere), Dead Space has been… well, dead. I’m very excited to see the series get a new life under a new name, in much the same way that Bloodstained: Ritual of the Night slithered Castlevania out from Konami’s grasp last year.
That’s all for now, but rest assured we’ll be watching this one’s progress with great interest.