What should Konami do with Silent Hill? Jeremy Blaustein has some ideas
Fresh on the heels of the Blackmore announcement and the launch of the Kickstarter campaign, Jeremy Blaustein held a Reddit AMA. In it, he took some time to share what he believed that Konami should do with Silent Hill, a series that Blaustein has a little bit of experience with (having been the voice director, translator, and a writer for Silent Hill 2 -4).
Q: If Silent Hill were to continue, how do you feel Konami should approach it? Smaller release with a small team (digital), tackle it head on like any other AAA release?
A: Small, definitely small. First I would find people that wanted to make it and I would be certain that they were not copying from what has been done. A new Silent Hill would require some truly sick, dark people behind it. It’s time to throw out the Silent Hill mold and try to ask ourselves again what it means to be scared. It requires a lot of inward looking. It isn’t just about making slimy, squirmy things on screen. Fear is inside us and we have to look at it closely before we can make other people feel it.
Everyone has their own idea on what a game series/television series/book/movie/whatever should do to return to glory. It’s no secret that some of the fans are not too impressed with their latest outings in Silent Hill. I definitely like the idea of coming up with something unique and not just a slightly different retelling of Silent Hill 2‘s main plot twist.
Do you agree with Blaustein? What do you think Konami should do with the next Silent Hill?