Will Dead Space 2 be this generation’s Resident Evil 4?

We’ve been seeing a lot from Dead Space 2 lately, what with the game inching closer to its January 25th release date. We know that Isaac’s necromorph-infested adventure on Saturn’s moon-based Sprawl will be one that’s action-packed, even more so than the original. We also know that multiplayer has been added into the mix while not degrading the single player experience. And lastly, we also know that the scares and shocks are being brought back from the first game. And it’s for these very reasons that Dead Space 2 may end up being hailed as this generation’s Resident Evil 4.

For a little history lesson: Resident Evil wasn’t always the action game it is today. It used to be strictly horror with cramped corridors, limited ammunition, and loads of puzzles. Then Resident Evil 4 came along and changed everything.

Gone were the above mentioned attributes of the once purely horror franchise, replaced with intense moments of dread that were brought about by action. Yeah, some parts were still scary, even though the game took an action-oriented approach in its design. But how does this relate to Dead Space?

The original Dead Space came and gave survival horror fans an instant classic, which assured them that survival horror hadn’t gone the way of Raccoon City. Isaac Clarke’s first adventure was full of genuinely creepy moments that were complemented by the game’s design, which called for cramped corridors and dread-filled scenarios akin to Resident Evil of old. Now Isaac is back in the upcoming Dead Space 2, starring in an action-packed survival horror experience that will offer even more thrills thanks to the revamped focus of the game. And that’s something that fans are worried about: “action-packed survival horror”.

Fans of the first Dead Space have every right to be concerned about Visceral’s altered approach to the sequel. With set-pieces being presented upon the player, fans are worried that they’ll completely replace what they loved most from the first game: the raw sense of horror. But fear not, judging by everything we’ve seen and read about the game, Dead Space 2 seems to still retain that sense of horror that made the first game a success among critics. Now, we’re just getting some action-packed scenarios that will serve to enlighten the gameplay and keep the game from feeling too much like the first one.

Interestingly enough, we now have a scenario similar to what Resident Evil fans faced when Resident Evil 4 came and changed the way they thought about the series. The key difference being, an obvious one: the life of the franchise. Resident Evil has been around longer than Dead Space has, so seeing the first main sequel to EA’s survival horror franchise take a more action-oriented approach may not be as alienating as in Resident Evil’s case, where fans were treated to years of the same classic formula previously. Regardless, Dead Space 2 is looking pretty creepy even if there’s a lot of action going on. Now on to the big question.

Will Dead Space 2 become the crowning gem among the survival horror genre this generation? All signs are pointing at a strong possibility of that being the case. But let’s not judge too quickly, let’s just wait out these last few days before the game comes out and experience it for ourselves, and then formulate our overall opinion, thus, answering this question.

I’ll leave you with this superb, and creepy trailer.

  • SurvivalHorrorFan

    For sure DeadSpace is the new Survival Horror king. You have Capcom saying that the latest RE for the 3DS is for gamers who were “too scared to finish RE4&5.”

    The Resident Evil movies and recent installments COMPLETELY MISREPRESENT what made Resident Evil popular in the first place.

    Dead Space brought back that feeling of nervous apprehension for me and the story was fantastic. The objectives were compelling, but i dreaded every step. I couldn’t put the game down until i had it platinumed. Dead Space revitalized survival horror on this generation of consoles.

    Survival horror is that urge to conserve ammo and reload a save if you felt you wasted too much health or ammo. Survival horror is NOT casually blasting everything in sight. Survival horror is trying to be efficient and resourceful in any situation. Survival horror is feeling good that you managed to make it to the next section alive.

    Take away the scary atmosphere and all you have left is an over the shoulder Shooter. Boring.

    Putting some action sequences in it is fine as long as the game’s #1 priority is still to scare the crap out of me. I want to feel like i’m holding on for dear life and making it through by the skin of my teeth. I want to feel like i’m the hunted in a survival game, not the hunter (at least until the end when i have a rocket launcher, then maybe i can be the hunter).

    DeadSpace has already taken the throne in my mind and that’s coming from a big RE fan (classic RE. not the action nonsense). RE is just headed in the wrong direction. I hope RE6 makes me eat my words and can challenge Dead Space in the genre it created and then deserted. I have DS2 pre-ordered and can’t wait for next Tuesday.

  • amguitarman

    It’s quite possible. RE4 is one of my all time favorite games, and I never really like any of the other RE games. But I loved the first Dead Space, and I can’t think of any reason why the sequel shouldn’t trump the original. I think the DS 2 demo gave me a bigger scare than anything in the first game did. Needless to say, I have high hopes for this game.

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  • REFan

    I grew up on Resident Evil franchise and every waking second I had the chance, I would replay the games just because it was a good scare. Heck, I even enjoyed the Outbreak Files, but I just can’t understand the hype with RE4 and even worse RE5. Maybe it was because I grew up on the dynamics of the classic games? All I know is that RE4 and RE5 (although great games if they had nothing to do with the franchise) are not survival horror, they are action games. The franchise has taken a spiral for the worse.
    I agree 100% with SurvivorHorrorFan. “SURVIVAL HORROR” are intended to primarily scare people, intended for people to conserve ammo and not go gun blazing into battle.

    With that being said, Dead Space has already become my new kryptonite and has filtered the dissapointment that Capcom drowned me in. Dead Space 2, in my opinion, will not be this generation’s RE4, because they are two completely different game. One is survival horror, and the other is an action game.

    yeah, alright, DS2 has its “action scenes” but that’s not what I’m against. Depending on strictly action and shooting is the dilemma here. How can you place a game in the survival horror genre if there is more action than scares? And whoever got scared playing Re4 and Re5 must be young’ns if they get scared that easily, because there was just very little to none scared factors.

    DS > RE4 and RE5 (together)