Broken Silence: Hands-on with the Silent Hill HD Collection

Three Silent Hill games are coming out next year. Each just a month apart. As a Silent Hill fan, all I can do is become excited about 2012. The first of the three releases is the Silent Hill HD Collection. Developed by Hijinx Studios, the Silent Hill HD Collection brings Silent Hill 2 and 3 into the high definition era on both the Xbox 360 and Playstation 3.

While at Konami, Whitney and I did not only play Silent Hill: Downpour, the latest entry in the series, but also Silent Hill 2 and 3 HD, respectively. I played through Silent Hill 3; Whitney played Silent Hill 2. We had decided who would play which prior to getting to the studio.

Booting up the Collection took us to a main menu screen with art of Pyramid Head and the Missionary from Silent Hill 3. From there, the option to start either game was given. Clicking either brings you to the game’s menu which remains unchanged from its past counterpart. Looking at Silent Hill 3 in HD, the change in lighting and textures is immediately noticeable. Silent Hill 3 is on PC, so it technically can be played in HD with anti-aliasing and other resolution enhancements, but the textures did not improve. The Silent Hill HD Collection uses revamped textures and it shows.

The first improvement noticed was the lighting. Just like Resident Evil: Code Veronica HD, the Silent Hill HD Collection has a new lighting engine. Heather’s flashlight illuminates in the shape of a circle rather than a rough angular shape. It’s also much smoother. The enhanced lighting allowed me to see things that I had missed during my playthrough of the original. For example, when walking on the amusement park tracks early in the game—and near the end, I never noticed how much was below them. I could see the roof of several little structures; perhaps they were cotton candy stands. I also never noticed the warped walls outside of the fenced areas in the amusement park. Warped signs and a flesh-toned surface was missed by me in my playthrough of Silent Hill 3 on PS2 and PC.

In my preview of Silent Hill 3, the grain filter was off. In both Silent Hill 2 and Silent Hill 3 HD, the filter has been remade. Whether there will be an option to turn them off was not confirmed at the time.

The filter might be recreated, but it looks similar enough to the originals that I doubt anyone could possibly complain.
The lack of a filter in my preview actually enabled me to appreciate the work done to the game’s dated textures. Looking at Heather, the ground, surfaces, and objects was a visual treat that as a fan of the series, really made me excited. The character models remain the same–which stand up today–but the textures have been either replaced with their original source or recreated. Silent Hill 3’s graphics have stood up well to modern standards, especially if played on PC, but the inclusion of these tweaked textures really did wonders.

As a Silent Hill fan, I love looking for details in the environment. Documents, notes, scribbles, paintings and objects in the distance are all threatened by my curiosity. Looking at papers and pictures in the environment was one of the most fun things about previewing the Collection. Call me crazy, but that’s what a lot of Silent Hill freaks do. Due to the new team’s use of the original textures by the original developers, new details can finally be seen. Sure, some interpretation might be removed due to this, but it will provide fans with more concrete details to create a ton of new theories regarding the series’ lore.

Looking at Silent Hill 2 (Whitney and I would peek at each other’s playthroughs) we noticed that a painting later in the game revealed James. In the painting James could be seen dead on a table with a gun in his hands. In that very same room lay a body in the same pose. It had a different colored shirt than James and his painted counterpart, but a detail like this was easy to miss in the originals. It’s things like this that excite me most about this HD Collection: seeing things Team Silent created but were unable to clearly show due to technological limitations.

Disturbing details that might have been overlooked, due to the game’s standard definition origins, have been given a new lease on life. Object and creatures in the otherworld have been treated with more detailed textures. Speaking to Tomm Hulett, he told us that Team Silent had to do many little tricks to conserve space in the games. For example, some textures had to be reused on monsters. He told us of Team Silent’s reuse of a simple door texture for an enemy. The texture had been reused but stretched out to give it another purpose in the game. In the HD Collection, the new team is not confined by such memory constrictions and were able to revisit the textures in both games.

Looking at a few enemies, I immediately noticed that they looked nastier and better. The Numb Bodies in Silent Hill 3 had a cleaner looking texture. I could see veins, stains, and other imperfections on the skin of these little guys.

The Split Worm, and Leonard boss’ benefited from this re-skinning. I could see details that I had never noticed before in my previous playthroughs. The Split Work had a lot of veiny details, and Leonard’s monster form was very interesting to see redone. Nasty little details are a plenty, and I loved it. The water was remade for Leonard’s fight as well. Sure, that’s a small little detail, but it’s something that can be appreciated. I couldn’t get a good look at the details of either the Closer or the Double Heads (they’re viscous!), but I don’t doubt that they’ve been given the same treatment.

With Silent Hill 2, I noticed some really intense things due to the new textures. It’s common belief that the Abstract Daddy in Silent Hill 2 is a monstrous representation of Angela being sexually abused by her father. The creature looks like a man’s hunched over a frame. In the HD Collection, some new detail can be seen. Previously, it was hard to see both figured within the monster’s skin, but I could easily spot another separate mass beneath the larger one. Due to art and high res renders, this could be seen outside of the game, but it was now noticeable within the game. Perhaps due to the lighting and the textures, both masses within the monsters cancerous flesh was easier to spot. It certainly made me a little disturbed as I watched this creature move around the room. I’ve seen this many times before, but seeing the new detail of what might be a child within the monster felt new and immensely disturbing. It’s a wonder that these games got away with this stuff so long ago.

Both Silent Hill games now have 5.1 surround sound. Unfortunately, the build of Silent Hill 3 that I played did not have the music added in yet outside of cutscenes. Whitney on the other hand had tracks in her build of Silent Hill 2. From what little I heard from her game, the songs seemed fine. I’m no audiophile, so differences in Akira’s original score and the remastered 5.1 version will have to wait until I have much more time with the games.

Now, let’s move onto what everyone wants to know about: the new voices. Both Silent Hill games in the Collection include new voiceovers. The option to switch between the old and new ones have been confirmed for just Silent Hill 2. At the time of my visit, the new voiceovers were the only ones accessible. To ease concerns, I will tell you flat out that they’re good. Everyone can act well, and there are even some nearly identical performances.

Starting with Silent Hill 3, I was a bit worried what sort of change would come to Heather’s recasting. I was not really worried about Douglas or Leonard. Claudia and Heather were the stars of this game.

The actress who played Heather did a great job. No one should worry about the acting quality of any of these replacements. New Heather is noticeably different, and perhaps a little older sounding, but she gets the job done. Despite her performance being well up to par, I still prefer old Heather Morris, the original actress who played…Heather Morris (Silent Hill 3’s first release accidentally named Heather Mason as Heather Morris on the game’s box).

Claudia’s new performance was chilling. She sounded almost identical to Donna Burke who played the original Claudia in Silent Hill 3 (as well as Angela in Silent Hill 2). In a fun nod to the original games, the actress who plays New-Claudia also plays New-Angela. Her range is actually quite surprising. Angela’s new voice lacks that “stutter” from the originals, and flows much better now. The actress also made Angela sound her age. Angela is a teenager—whether she looks it or not– and the new performance makes that apparent.

Vincent sounds almost the same as Clifford Rippel’s original performance, but his pacing is less mysterious: less dramatic pause and inflection change. While the actors name was not given, you may recognize his voice from Atlus’s Catherine. I think it may have been the same guy who voiced Toby.

Leonard’s performance was pretty short but I think it’s worth mentioning that he has a newfound accent similar to Claudia’s. It was never explained why a woman born and raised in a New England town had such a menacing British accent, but at least her father will now match!

All in all, the new performances in Silent Hill 3 are good. The acting is not subpar. Whether they’re better than the originals is up to the player. The games’s script has not been changed if anyone has that worry. What I appreciate is the change of pacing for many of the characters. Especially in Silent Hill 2, this change makes dialogue sound more natural and less stunted. From what I listened to in Silent Hill 2, Troy Baker does a decent job as a new–but slightly gruffer–James Sunderland; Angela no longer sputters and she now sounds like a girl rather than an older woman; Eddie is still a bit too rough for my tastes: the new actor seemed to play on Eddie’s insanity when it came to the tone of his voice. Mary/Maria, played by Mary Elizabeth McGlynn adds a more seductive take on Maria, but her overall deeper voice than Monica Taylor Horgan takes some getting used to when the character Mary is talking. But her performance is good from what I had heard.

I am really excited for the Silent Hill HD Collection. Sure, I already own these games and have played them numerous times, but playing them with graphical improvements, new surround sound audio, and on my current console without emulation problems is hugely appealing. The Silent Hill series is filled with many purist fans. I’m sure some of them will already dislike the idea of this collection because it’s been touched by hands not of those of the original creators, but I am really looking forward to it. I’m not one to feel like something I already own has been damaged by the existence of something new, so I will take what I’ve wanted from this collection, and disregard what I don’t like. Right now, there’s not much I don’t like. The voices will definitely take some time to get used to, but I think this collection has the ability to bring new fans into the Silent Hill series. Doing so by re-releasing two of the best games in the series is something that I certainly appreciate. I need more friends that I can talk about Silent Hill with!

*The above screenshots were released some time ago. Konami allowed us to post our preview now, but have yet to provide new screenshots for the preview. The article will be updated with the new screens when they become available.

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  • Henrik

    Sounds great I was worried about Heather’s actress

    But glad that Angela sound her age,nothing against Burke I loved her both in SH2 and SH3 but always sounded strange that Angela a teen sounded like a little older women.

    Cant wait to get my hands on this on.

    Already preordered Downpour guess,I have to wait and see how Book of memories plays out too.

  • rscida

    Can’t wait for this! SH2 and 3 have always had impressive visuals and it’s nice to see them updated with such care!

    If only Capcom put as much effort into their crappy resident evil ports ._.

  • Love it!

  • shaun

    fantastic news. its going to be a great year for us silent hill fans 🙂

  • Ahmad S. Al-Hamily

    I’m old Silent Hiller … Yes, Silent Hiller because I just adore the game to the bone since I ever laid my hands on it when I was in high-school.

    The HD collection will hopefully lore some new fans to the series I mean its in “High Definition” which also make me very happy to see my favorite video-game from another perspective.

    Voice acting is not a problem as well, I mean who wouldn’t wanna hear some fresh voices. We all got our old Silent Hill games and the HD collection is a plus heck we can alternate between the two VAs just for kicks.

    I got my Metal Gear HD a few days go and it is excellent. I’m positive about this SH collection as well.

    Wonder if this would lead to any fine tuning of the first and fourth games?

    Anyways, thanks again CJ. Keep on making these pieces here because I really do enjoy’em.


  • mike

    i knew the new voices were going to be a major improvement. there’s alot of sexuality flowing in maria that never got tapped into in sh2 original voices. im really glad new gamers will be able to experience these amazing games and revive interest in the series.
    i cant wait to explore the game and look for all the details i missed because of the ps2 limitations.

  • Matt S

    Awesome write up; not liking the idea of a new voice for Heather – at all, but would be lying if I said I wasnt excited for this release overall

  • Zack Furniss

    Yurie Lowenthal is the one you’re thinking of for Vincent. That guy voices everything! I swear every Russian character in every game is Lowenthal. He’s a super nice guy though.

  • Henrik

    Still wish they included SH4,for me its the one I was most disappointed in great gameplay concept(and well done creepiness) but done wrong.

    But one of the major reason was I felt this way was that the main protaganist Henry felt so uncaring of what transpired ingame.

    He rarely commented on anything that happened in the game and when he did he felt so boring.

    If they now changed vocie cast and all why not include SH4 too then?

    I know I said it before here,but its still a mystery for me.

    If they dont plan to do a second HD version maybe with Origin/Shattered Memories too and thus include SH4?

  • KoRnCreep

    Excellent review, everything I wanted to know about HD collection and even more.
    “In the painting James could be seen dead on a table with a gun in his hands” I played PC version of SH2 and still didnt see that picture.
    This is the only HD collection I`m interested in because Silent Hill is my 2nd favorite series with RE beeing 1st.
    I`m sure that this SH HD will end up being better than Downpour.

  • KoRnCreep

    How is the framerate? Is it stable? Does it run at 60fps?

  • Good question, KornCreep. I actually do not remember. We previewed this in late September and I wrote my preview a little later on. I can usually detect FPS, but I don’t remember. It should be 60. I don’t see why not.

  • KoRnCreep

    Yeah the games are old running on a monstermachines,they are not so hardware hungry so 60fps is a must, but even if they still run at 30 I will buy it.
    But 60fps do matter for a faster H&S games like Bayonetta and Devil May Cry.

  • R4Zi3L

    the last pic is somewhat lacking – where the hell are blinds????

  • I’m eagerly awaiting these…

  • Chris

    God, I really hope they port these to the Vita.

  • Whitney Hopper

    Hell yes I can’t wait to play them!!!

  • Felipe

    I think this is gonna be so awesome, The only thing I don’t liked was that they don’t placed a HD version of the first silent hill, knowing that is the best in the whole saga. Still do not want to wait any longer, hopefully soon to enjoy HD SH 2 and 3, and enjoy even more the new SH Downpowr

  • PuppetDoctor

    Really great previews to the games. I look forward to seeing the new textures when I get these in January. I cannot wait for them to be released now. I love how you went into detail in this preview as well.

    I am glad that the option to have the original cast for Silent Hill 2 will be available. I am not a fan of Silent Hill 3 so I don’t really care about that game in the collection but I will miss Heather’s original voice and Douglas.

  • it’s really cool game

  • Josh

    I loved your preview, awesome stuff.
    My question is how were the cg cutscenes handled in widescreen 16:9, did they zoom in and crop? Or did they leave them in 4:3 and add black bars on the sides?

  • Ty

    I really want to get to hear these new SH3 voices. Or at least get a couple names for the actors (specifically new Heather).

    Oh well, guess I just have to wait another month and 22 days. Ugh…

  • This website says that there will not be an option to switch to be original voices and silent hill 3. They sayits dueto technical in logical reasons.

  • Doggy

    …and now, 3 years later, we all know that the Silent Hill “HD” “Collection” was the most embarrassing, disappointing and horrible game release ever done with the text “HD Remaster” stamped on the cover.
    Graphics were downgraded, audio all around messed up, the new VA are horrible (shut up, they are!), plus the performance & stability of these ports left a lot to be desired. Even original creators, such as Masahiro Ito, hated these versions!

    All this stuff about the writer of this article “seeing new details” and such was most probably all because it was his first time playing the games on something else than PS2 with component cables. If you want to see REAL HD graphics and none of the screw-ups of these “HD” ports, play the original PC ports of SH2-4!


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