With Capcom continuing to bring classic Resident Evil games back in the form of modern remakes, many fans have wondered why the company didn’t start with the original game.
Capcom producer Jun Takeuchi has now addressed this question, explaining why the company chose to remake other entries in the instead of the game that started it all.

According to Takeuchi, Capcom was concerned that the original game’s slow-paced and “stoic” approach to horror might not appeal to modern players. Instead, the company saw Resident Evil 2 as a better starting point, as the Raccoon City outbreak plays a major role in the story of the series.
Takeuchi explained:
The reason we didn’t choose Resident Evil 1 as the first remake is because it’s such a stoic game. Because it focuses so heavily on the horror derived from its stoicism, we were concerned that it might not resonate with today’s game fans. Furthermore, the Raccoon City incident is essentially the starting point of the Resident Evil saga, so we felt that experiencing that was the best way to introduce the origins
By starting its modern remake series with Resident Evil 2, Capcom was able to introduce new players to the Raccoon City outbreak, a major event that shaped the story of the games that followed.




