TGS 2014: Kojima Productions considering episodic format for Silent Hills?

By way of Gamespot, we’re learning that during the Konami showcase panel at TGS, the team behind the upcoming Silent Hills has been considering going for an episodic (or seasonal) approach to the game. Apparently, Kojima Productions is looking at the scheduled structure of television seasons and considering applying that to the game. However, these ideas are just being considered and nothing has been set in stone as of yet.

As evidence by the new concept video released, Silent Hills‘ development must still be in the early stages and some ideas on how the project will go forward have not been finalized. It was reported that Kojima Productions was unsure of the game’s perspective, with them said to be mulling over first, third, or both perspectives for the final game.

Personally, I’m not a big fan of cutting down a game for the sake of episodic release. It can be done well (as seen in TellTale’s games), but other times it can feel forced and almost trendy – especially if it’s episodic in narrative alone and we’re left sitting there watching a “previously…” scene for something that happened literally one loading screen ago.

How do you guys feel about Silent Hills potentially being episodic? Would you rather a full release or a slow one spread across a few weeks?

[S0urce]

               
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COMMENTS

  • Victoria Styne

    I don’t like the idea either. No.

  • Prima

    The same reason I’ll wait for a full version just like Revelations 2, I don’t like broken apart episode format. Even Siren: Blood Curse had it but I bought the full disc version. I do not like my games chopped up so I can wait to play the next part in a week or two. Thats not fun to me or engaging.

    • Carl Johnson

      The problem is, though, that even if you get it as a full version it’s still going to be designed around the episode format. It affects more than the release schedule, it affects the flow of the game itself.

      • LoveAnimation

        I never had any problems with games that got episodes but was released as full games like Alone in the Dark, Alan Wake or Resident Evil Revelations for example.
        Its fine to me as long as i can play the next episode anytime i want.
        And beating one episode and then beating the next episode the next time you play feels pretty fun.

        • Jeremy Kaminski

          Alone in the Dark and Alan Wake only utilized the episodic system upon each new loading of the game, not actually separating the game while playing. Revelations only did it because the DS had low system resources. If they do this to Silent Hill I won’t bother with it regardless of how great it looks and how excited I am. It will completely remove any atmosphere the game could have. I really really hope this is something that never happens.

      • Prima

        I was talking about buying/paying it as separate episodes. I know from experience the episodic format will still be intact, I’m saying I wouldn’t be among those who buy it in installments as its first coming out like Revelations 2 for instance.

        Also I hope they decide against it. I’m not a big fan and it disrupts the flow of the game in my opinion.

  • Carl Johnson

    Please don’t.

  • LoveAnimation

    I really hope that wont happen because i hate it when games are released in episodes.
    I want to get the entire game right away so i can play it and beat it anytime i want.
    Its so annoying to be forced to wait so long until you can continue the game.
    Would be way better in my opinion if they waited to release games like the Walking Dead and Siren Blood Curse for example until its finished.
    Also feels to me like i appreciate the story in my games way more when i can play the game anytime i want because if i must wait a long time until i can continue im not as immersed into the experience anymore and i can forget stuff that happened earlier in the game.
    I always wait until all the episodes are released until i start playing these kind of games nowadays and buy the disc version.

  • William Lockwood

    I would rather it not be episodic. I don’t think that kind of format will ruin it, but I’d prefer a full release and don’t want the quality to suffer.

  • butterstud .

    I feel that Silent Hill would make an AMAZING TV series ala American Horror Story format!

    • Jeremy Kaminski

      No way, the entire series is based on exploration and immersion, once you make the series episodic you lose both. No exploring at your own pace, only linear level designed crap. No turning off the lights, putting on a pair of surround headphones and totally absorbing the world of Silent Hill, only a few hours and then a cut off of the level which pulls you right out of the atmosphere. Making SH episodic would be the equivalency to what Capcom has done to Resident Evil in all games after 4. In other words, it would completely ruin the series in all aspects.

      • franky mcdonald

        T.V. series. The bath salts are doing you good.

        • Jeremy Kaminski

          Try to respond with a minimal amount of maturity in the future, comments like that just make you look very uneducated.

      • butterstud .

        I think you misunderstood. I meant it would translate well into a television, live-action, series 🙂 I agree in leaving the game as-is in the video game world!

      • ariessiren

        I disagree. The old model just doesn’t work anymore. Episodic has proven very effective. It keeps interest in the Game long after release. It’s a business model that new gamers really like. Not everyone has binge sessions. Keeps the Game fresh and highly anticipates release of new content. To say it would ruin the series is just illogical when we haven’t seen the product.
        Personally, this series has been going down the drain with the old model for years. Be open minded. Because the old way does not work anymore

    • franky mcdonald

      I think it would too, but it would have to be a slow burn, devoting allot of camera time to environments the actor is in. with everyone having the attention span of a nat these days, that sort of series would be hard sell to non fans of the series. given the right director though I think they could pull it off.

      • butterstud .

        I agree. A lot of what is iconic about the older games is their depth! And it would be difficult, but with the right people behind it, I could see a solid five seasons of an amazing Silent Hill series. Every season would follow a new protagonist, but there would be a MASSIVE story arc that would span the entire series as a whole. Then BOOM! John Cusack wakes up and it was all a dream 🙂 (kidding)

  • Cheshire TrollCat

    Oh god no.

  • Mark Merrett

    Full game please!

  • MattS71

    Siren Blood Curse pulled off Episodic ok. Half Life 2 Episode 3 notsomuch. I would rather have a complete game. However, episodic could allow for each episode to be wildly different. different characters, situations……Silent hill should be a different experience for each person

    • Jeremy Kaminski

      Yes but Silent Hill is also about vast exploration, even if they made each episode it’s own story it would be very very short and thus take away from the immersion of the game. We need one single open world game, no stupid episodes, this franchise will not work with it.

      • ariessiren

        You need to grasp that you need to throw out all concepts of the Old silent hill . Change is good because the series is beyond stagnant. Games are evolving, the delivery model is changing . Don’t be stuck in your ways or else you will miss out on alot of experiences in gaming.

        • Andy

          No devs just need to stop nickel and diming the consumers and gamers and just give people what they want the full experience on the disc. No half assing.

          • ariessiren

            Yeah and go broke in the process to please you, I don’t think so

          • Carl Johnson

            Get over yourself, man.

          • ariessiren

            Truth hurts.

        • Jeremy Kaminski

          the delivery model that games are changing into is open world, making this game episodic is NOT open world. I am not grasping to old Silent Hill, I am grasping at what type of a game EVERY SINGLE ENTRY IN THE SERIES HAS BEEN. I am not stuck in my ways, I am wanting konami to show us that Silent Hill is still alive unlike capcom and the crap it’s throwing at us and calling Resident Evil.

          • ariessiren

            Everything is going dlc and episodic . It’s smart. It’s just how it is so either get on board or go play the older games. I don’t care how it’s delivered, from the new trailer and demo it looks brilliant. God forbid they try something new. Gamers hate change. I love it. They can also tailor future episodes based on feedback vs release a complete game . Many more plusses to episodic than you think. Continuous development

          • Jeremy Kaminski

            I am all for change in the right direction, taking away what makes a game franchise what it is does not qualify as good change though. Now as for everything going episodic, please, besides Revelations 2 and The Walking Dead, point out exactly what that has come out in the last year as far as known popular titles has gone episodic? Nothing. Episodic works for works for The Walking Dead because it’s based on a comic series that delivers installments, Revelations 2 has no reason to be episodic because the new gen of systems can handle a full open world. Silent Hill is and always will be an atmospheric franchise, everything about it is built on that. To make the game episodic will take all atmosphere away. As an example, Walking Dead is made in episodes and so is the program, both are based on monthly installments of a comic. This makes sense. Silent Hill is it’s own entity that has only spawned films outside of the games it has released, as much as the films sucked if you tried to take either of them and split them into half hour segments you would have no immersion to the world being represented in the films, this goes for the games as well. You need to stop acting as though people are only complaining because they are stuck in the past, I am all about seeing this series evolve, but not in a sell out and ass backwards way.

  • ariessiren

    I like the episodic structure. You get the game earlier and it’s Fun to speculate with friends about each others experiences. Works for me.

  • Andy

    Greedy ass devs. How about just the full game on the disc.

  • Smiley

    Worked for Siren: Blood Curse, The Wolf Among Us and Walking Dead. Resident Evil is using it now. If the story and gameplay is tailored around an episodic format then I don’t see the problem. The only concern would be the price per episode, the full game getting a physical disc or season pass and of course how far in between each episode would come release.

  • recordatron .

    Terrible idea, the whole point of an SH game is to have a nice flowing story that you can immerse yourself in. Episodic TV is a dieing media anyway what with Netflix and the like so why would you pursue it in gaming? I really hope they don’t go ahead with this because this chopping up of games is getting really tedious.

  • Unless we are talking about seperate short stories Im not convnced

    • Ahmad Al-Hamily

      That would be reasonable, but pulling that off would be a heck of an achievement.

  • MassDistraction

    If it’s done in the same way as the Silent Hill comics then it could be fun. Otherwise no.

  • Ahmad Al-Hamily

    If the plural horror concept meant episodic to Kojima. Then I dunno I feel it will be shabby unless the team is going for a Twilight Zoneish approach with each installment meant a different story which will be a hassle for the team.

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