Dead Island Riptide details surface

Dead Island Riptide has finally been detailed. Revealed at PAX was the game’s story and a few new gameplay features.

Riptide will pick up right where the first game left off. Our four survivors are faced with an oncoming monsoon and have to brave dynamic weather conditions all the while exploring new territory. The storm will be vital to the story as it become a direct gameplay element as well as a cause for many environments to be flooded, leaving boats as the only means of transport.

A fifth character will be added to the team of the less than memorable cast. New zombie types and a stronghold building feature has been added as well. Players can use traps, fences, and turrets to build defenses within the game’s map.

I was left very unimpressed by the first Dead Island, so I hope that Riptide can improve on the formula in many ways. If Riptide exceeds expectations, I will be happy to say so.

[Source]

  • ccrogers15

    Little late lol.

    • You troll

      • ccrogers15

        No you are a troll for saying that. I was making a true fact. This has been known since august 31st. IGN reported it then.

        • http://relyonhorror.com/ CJ Melendez

          Sorry, life.

  • Elyssa

    Back to the topic of this post which seems to have been forgotten… I hope Riptide turns out well.

  • http://www.facebook.com/chris.spackman Chris Spackman

    Dead island wasn’t all that bad, if you take into consideration it took over 7 years of being dropped and picked up before its final release. Plus at the time there was no 4 player co-op survival horror RPG’esc game around.

  • Ispeakthetruth

    Anyways, it’s not like CJ’s opinion ever meant anything to ANYONE…