Bloody Palace comes to DmC next week
Capcom-Unity has finally announced a release date for the free Bloody Palace update to DmC. The patch adding the mode will come along with a handful of bug fixes and tweaks, one being an increase in enemy damage on Nephilim and Son of Sparda difficulty.
The Bloody Palace update will release on Tuesday and Wednesday for PSN and Xbox Live, respectively. European territories will receive the patches on both consoles, on Wednesday. Take a look at the included tweaks and fixes below.
-Poison AI issue addressed (she no longer enters non-interactive state)
-Lessened damage and style boost from Demon Evade
-Arbiter “Drop” now causes damage and style gain even if jump-canceled
-Non-damaging moves no longer provide style points
-Damage done by weakest enemies increased
-Damage done by all enemies increased on Nephilim and Son of Sparda modes
-Adjusted attack (parry) windows for Rage spin move.
-SS and SSS will now decay back down to S if you stop gaining style
-No more eternal angel glide (where Dante flies around)