Bloodborne’s load time has been reduced!

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Bloodborne is one of the best games I’ve played all year. Actually, scratch that, it is the best game I’ve played this year so far. But it wasn’t without one issue I always found myself stumbling upon: the load times.

Staring at the game’s logo for a stretch of time after having been brutally killed was a nice moment to reflect on what I did wrong, and to contemplate life itself, but it sure got old after dying over and over and over again. I’m sure you can all agree.

Well, now that won’t be much of a problem. With the latest patch, the game’s load time has been reasonably reduced. And you won’t be staring at a black screen with the logo anymore, now you’ll be graced with item descriptions.

Here are the full patch notes:

Main points of UPDATE 1.03

-Reduced loading times (approx 5-15 seconds;. May Vary by circumstance)

-fixed bug That left Certain Lifts and elevators inoperable

-fixed bug That Resulted in bosses Becoming Immobilized

-fixed bug That left Players unable to Advance NPC events During multi-Play

-When the PS4 IS put into Rest Mode During Online Play, the Game Will Now Return to the main title screen upon resuming Play

This Will resolve matchmaking issues related to Suspend / Resume.

-Other Various bug fixes

We will continue to make improvements to better the play experience.

[Source]

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