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	<title>Rely on Horror</title>
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	<link>http://www.relyonhorror.com</link>
	<description>Horror Gaming Coverage you can rely on</description>
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		<title>Resident Evil Revelations gets 2 new DLC characters for Raid Mode</title>
		<link>http://www.relyonhorror.com/latest-news/resident-evil-news/resident-evil-revelations-gets-2-new-dlc-characters-for-raid-mode/</link>
		<comments>http://www.relyonhorror.com/latest-news/resident-evil-news/resident-evil-revelations-gets-2-new-dlc-characters-for-raid-mode/#comments</comments>
		<pubDate>Thu, 23 May 2013 23:00:39 +0000</pubDate>
		<dc:creator>Jorge Bocanegra</dc:creator>
				<category><![CDATA[Latest News]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[resident evil revelations]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/?p=33868</guid>
		<description><![CDATA[You've never seen HUNK like this before.<p><a href="http://www.relyonhorror.com/latest-news/resident-evil-news/resident-evil-revelations-gets-2-new-dlc-characters-for-raid-mode/">Resident Evil Revelations gets 2 new DLC characters for Raid Mode</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-33869" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/ladyhunk.jpg" width="600" height="338" /></p>
<p>Oh. My.</p>
<p>I was quite surprised to see one of the two new <a href="http://www.relyonhorror.com/tag/dlc/" >DLC</a> characters <a href="http://www.relyonhorror.com/tag/capcom/" >Capcom</a> will be adding to <em><a href="http://www.relyonhorror.com/tag/resident-evil-revelations/" >Resident Evil Revelations</a>&#8217;</em> Raid Mode roster. I wasn&#8217;t surprised about Ooze Rachel, because that&#8217;s already been known for a while, but Lady HUNK is just one huge revelation.</p>
<p>Yes, that&#8217;s right, we&#8217;re getting a female version of Mr. Death. Mrs. Death? Both new characters will be available starting from June 11th for $2.99 or 240 Microsoft Points. I&#8217;ll let the pictures in the gallery below speak for themselves. Now, where&#8217;s my Tofu?!</p>

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<p><a href="http://www.relyonhorror.com/latest-news/resident-evil-news/resident-evil-revelations-gets-2-new-dlc-characters-for-raid-mode/">Resident Evil Revelations gets 2 new DLC characters for Raid Mode</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
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		<slash:comments>9</slash:comments>
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		<title>First Deadly Premonition: Director&#8217;s Cut DLC has arrived</title>
		<link>http://www.relyonhorror.com/latest-news/first-deadly-premonition-directors-cut-dlc-arrives/</link>
		<comments>http://www.relyonhorror.com/latest-news/first-deadly-premonition-directors-cut-dlc-arrives/#comments</comments>
		<pubDate>Thu, 23 May 2013 17:51:30 +0000</pubDate>
		<dc:creator>CJ Melendez</dc:creator>
				<category><![CDATA[Latest News]]></category>
		<category><![CDATA[deadly premonition]]></category>
		<category><![CDATA[Deadly Premonition Director's Cut]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/?p=33863</guid>
		<description><![CDATA[Patch first, please. <p><a href="http://www.relyonhorror.com/latest-news/first-deadly-premonition-directors-cut-dlc-arrives/">First Deadly Premonition: Director&#8217;s Cut DLC has arrived</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.relyonhorror.com/wp-content/uploads/2013/05/936980_10151985160573636_837763294_n.png"><img class="aligncenter  wp-image-33864" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/936980_10151985160573636_837763294_n.png" width="600" /></a></p>
<p>The first of many <a href="http://www.relyonhorror.com/tag/dlc/" >DLC</a> packs for <em>Deadly Premonition: Director&#8217;s Cut</em> have arrived on EU PSN. The packs releasing are for both suits for York and new vehicles. The Espresso and Field Ops suits will be sold for £1.49 (roughly $2), and the Suit Up and Transporter packs will be sold for £3.99, each. These four <a href="http://www.relyonhorror.com/tag/dlc/" >DLC</a> packs will be available on the North American PSN on June 4th.</p>
<p>Despite personally believing that this <a href="http://www.relyonhorror.com/tag/dlc/" >DLC</a> should have been included in the <em>Director&#8217;s Cut</em> package&#8211;and not as a forthcoming &#8220;feature&#8221;&#8211;I&#8217;m not too peeved about it. What I am waiting for is further information on the patch for the game. A game like this has little reason not to be at a stable framerate. I&#8217;d like to see some fixes sooner rather than later, especially with <a href="http://www.relyonhorror.com/tag/dlc/" >DLC</a> being sold.</p>
<p>[<a href="https://www.facebook.com/photo.php?fbid=10151985160573636&amp;set=a.449355248635.237142.122125238635&amp;type=1&amp;theater">Source</a>]</p>
<p><a href="http://www.relyonhorror.com/latest-news/first-deadly-premonition-directors-cut-dlc-arrives/">First Deadly Premonition: Director&#8217;s Cut DLC has arrived</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
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		<title>Dying Light announced by Warner Bros.</title>
		<link>http://www.relyonhorror.com/latest-news/dying-light-announced-by-warner-bros/</link>
		<comments>http://www.relyonhorror.com/latest-news/dying-light-announced-by-warner-bros/#comments</comments>
		<pubDate>Thu, 23 May 2013 14:00:58 +0000</pubDate>
		<dc:creator>CJ Melendez</dc:creator>
				<category><![CDATA[Latest News]]></category>
		<category><![CDATA[dying light]]></category>
		<category><![CDATA[Techland]]></category>
		<category><![CDATA[Warner Bros.]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/?p=33849</guid>
		<description><![CDATA[Favela nightmare! <p><a href="http://www.relyonhorror.com/latest-news/dying-light-announced-by-warner-bros/">Dying Light announced by Warner Bros.</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-33850" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/FINAL_grab.jpg" width="600" height="337" /></p>
<p>What would the world be without another zombie game? Techland, developer of the <em>Dead Island</em> series, is not through yet with the shambling undead. In partnership with Warner Bros. Interactive, Techland will be bringing the world a new zombie horror game with the release of <em>Dying Light</em>.</p>
<p><em>Dying Light</em> is being developed as a next generation title that will have a heavy focus on an in-game day and night cycle system. The press release indicates that zombies will become more aggressive at night, so exploration for survival supplies is better done during the day. At night, some other sort of creatures will join the undead and will make the world all the more dangerous.</p>
<p><em>Dying Light</em> appears to take place in a city that was once divided by the rich and the poor, with tall buildings on the outskirts of poverty stricken shanty towns. This is something you don&#8217;t see much of: a city like this could offer up a lot of environmental variety. Visually, the game looks great. I wonder if it will be running on an updated or new version of the Dead Island engine, Chrome Engine.</p>
<p><em>Dying Light</em> will be available next year for Xbox One, PlayStation 4, PC, Xbox 360, and PlayStation 3.</p>
<p><a href="http://www.relyonhorror.com/latest-news/dying-light-announced-by-warner-bros/">Dying Light announced by Warner Bros.</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
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		<slash:comments>4</slash:comments>
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		<title>Alan Wake 2 on hiatus, Remedy&#8217;s Sam Lake addresses fans in video message</title>
		<link>http://www.relyonhorror.com/latest-news/alan-wake-2-on-hiatus-remedys-sam-lake-addresses-fans-in-video-message/</link>
		<comments>http://www.relyonhorror.com/latest-news/alan-wake-2-on-hiatus-remedys-sam-lake-addresses-fans-in-video-message/#comments</comments>
		<pubDate>Wed, 22 May 2013 19:29:37 +0000</pubDate>
		<dc:creator>Kyle Campbell</dc:creator>
				<category><![CDATA[Latest News]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[Alan Wake's American Nightmare]]></category>
		<category><![CDATA[remedy]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/?p=33842</guid>
		<description><![CDATA[Can't escape the dark place.<p><a href="http://www.relyonhorror.com/latest-news/alan-wake-2-on-hiatus-remedys-sam-lake-addresses-fans-in-video-message/">Alan Wake 2 on hiatus, Remedy&#8217;s Sam Lake addresses fans in video message</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
				<content:encoded><![CDATA[<p><img class="wp-image-33843 aligncenter" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/awfi.jpg" width="600" height="338" /></p>
<p>In a very disappointing turn of events, Remedy has come out to say that a sequel to <em><a href="http://www.relyonhorror.com/tag/alan-wake/" >Alan Wake</a></em> will not be seen any time soon. Sam Lake, Remedy&#8217;s Creative Director, has created a video message to fans of the franchise. Speaking very candidly, Sam explains why the sequel is not happening any time soon.</p>
<p>Sam makes a point to explain that <em><a href="http://www.relyonhorror.com/tag/alan-wake/" >Alan Wake</a></em> did not sell that well initially, and then goes on to announce a new humble bundle package full of all previously released <em>Alan Wake </em>content as well as new behind the scenes content we&#8217;ve never seen before. You can check out the <em><a href="http://www.humblebundle.com/weekly">Alan Wake</a></em><a href="http://www.humblebundle.com/weekly"> humble bundle here</a>.</p>
<p>So, it seems for now that <em><a href="http://www.relyonhorror.com/tag/alan-wake/" >Alan Wake</a></em> has been laid to rest, and Remedy has moved onto their new project, <em>Quantum Break</em>. We wish Remedy all the best and hope we can one day see Mr. Wake find his way out of the dark place.</p>
<p><iframe src="http://www.youtube.com/embed/qm8PP-Ic240" height="315" width="560" allowfullscreen="" frameborder="0"></iframe></p>
<p>[<a href="http://www.gameinformer.com/b/news/archive/2013/05/22/remedys-sam-lake-addresses-alan-wake-fans-in-video-message-humble-bundle-launches.aspx">Source</a>]</p>
<p><a href="http://www.relyonhorror.com/latest-news/alan-wake-2-on-hiatus-remedys-sam-lake-addresses-fans-in-video-message/">Alan Wake 2 on hiatus, Remedy&#8217;s Sam Lake addresses fans in video message</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>Resident Evil Revelations out now!</title>
		<link>http://www.relyonhorror.com/latest-news/resident-evil-news/resident-evil-revelations-out-now/</link>
		<comments>http://www.relyonhorror.com/latest-news/resident-evil-news/resident-evil-revelations-out-now/#comments</comments>
		<pubDate>Tue, 21 May 2013 22:27:24 +0000</pubDate>
		<dc:creator>Jorge Bocanegra</dc:creator>
				<category><![CDATA[Latest News]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[resident evil revelations]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/?p=33829</guid>
		<description><![CDATA[Check out new screens and a launch trailer. <p><a href="http://www.relyonhorror.com/latest-news/resident-evil-news/resident-evil-revelations-out-now/">Resident Evil Revelations out now!</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-33830" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/cutehunters.jpg" width="600" height="338" /></p>
<p>The day has arrived. <em><a href="http://www.relyonhorror.com/tag/resident-evil-revelations/" >Resident Evil Revelations</a></em> is now out on the PlayStation 3, Xbox 360, Wii U and PC. The game is now available to an even broader audience. And it&#8217;s one that no Resident Evil fan should miss out on.</p>
<p>To celebrate the game&#8217;s release, <a href="http://www.relyonhorror.com/tag/capcom/" >Capcom</a> has put out some new images from the game, along with a launch trailer for your viewing pleasure. I already reviewed the game, and you can <a href="http://www.relyonhorror.com/reviews/re-review-resident-evil-revelations/">check it out by clicking here</a>.</p>
<p>Are you picking it up today? If so, for what system?</p>

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<p><a href="http://www.relyonhorror.com/latest-news/resident-evil-news/resident-evil-revelations-out-now/">Resident Evil Revelations out now!</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
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		<title>Episodic iOS/Vita game DYING: Sinner Escape announced (Update: Trailer added)</title>
		<link>http://www.relyonhorror.com/latest-news/episodic-iosvita-game-dying-sinner-escape-announced/</link>
		<comments>http://www.relyonhorror.com/latest-news/episodic-iosvita-game-dying-sinner-escape-announced/#comments</comments>
		<pubDate>Tue, 21 May 2013 15:56:23 +0000</pubDate>
		<dc:creator>CJ Melendez</dc:creator>
				<category><![CDATA[Latest News]]></category>
		<category><![CDATA[dying]]></category>
		<category><![CDATA[dying: sinner escape]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/?p=33823</guid>
		<description><![CDATA[Touch the sin.<p><a href="http://www.relyonhorror.com/latest-news/episodic-iosvita-game-dying-sinner-escape-announced/">Episodic iOS/Vita game DYING: Sinner Escape announced (Update: Trailer added)</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.relyonhorror.com/wp-content/uploads/2013/05/8755958109_4c906fa9d4_b.jpg"><img class="aligncenter size-full wp-image-33825" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/8755958109_4c906fa9d4_b.jpg" width="600" height="346" /></a></p>
<p><em>DYING: Sinner Escape</em> has been announced as an upcoming iOS/Vita release. The game is said to be an episodic Unity developed series with &#8220;innovative finger gesture controls&#8221; and focus on exploration and mystery. The first episode of this horror puzzle title will be coming to iOS this month while the Chinese language release will appear in June. The Vita version has no solid date but will appear sometime this year.</p>
<p>The game&#8217;s director, Jensen Fang left a few product details on TouchArcade.com, but more would be appreciated. I could not find a website for Nekcom Entertainment and <del>the game&#8217;s first gameplay trailer (posted by the team) was removed since last nigh</del>t. <del>So, I sadly can not provide that in this post.</del> But there are a few images to look at below.</p>
<p>Hopefully Nekcom will provide some further details on <em>DYING</em>. This method of announcing a game can easily go overlooked. Hopefully it will be good, any Vita horror title has my immediate attention.</p>
<p>[<a href="http://forums.toucharcade.com/showthread.php?threadid=189550">Source</a>]</p>

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<p><iframe src="http://www.youtube.com/embed/9Z3HVzzas2M" height="338" width="600" allowfullscreen="" frameborder="0"></iframe></p>
<p><a href="http://www.relyonhorror.com/latest-news/episodic-iosvita-game-dying-sinner-escape-announced/">Episodic iOS/Vita game DYING: Sinner Escape announced (Update: Trailer added)</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
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		<title>The Fall of Leon S. Kennedy- Prologue</title>
		<link>http://www.relyonhorror.com/in-depth/the-fall-of-leon-s-kennedy-prologue/</link>
		<comments>http://www.relyonhorror.com/in-depth/the-fall-of-leon-s-kennedy-prologue/#comments</comments>
		<pubDate>Tue, 21 May 2013 02:47:15 +0000</pubDate>
		<dc:creator>Brent Cook</dc:creator>
				<category><![CDATA[In-Depth]]></category>
		<category><![CDATA[Resident Evil: The Fall of Leon]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/?p=33474</guid>
		<description><![CDATA[Don't pee your pants. <p><a href="http://www.relyonhorror.com/in-depth/the-fall-of-leon-s-kennedy-prologue/">The Fall of Leon S. Kennedy- Prologue</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-33821" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/refol.jpg" width="600" height="347" /></p>
<p>Hello Rely on Horror readers! I&#8217;m excited to present something that I&#8217;ve been working on for quite a long time. This project is not only for myself, but for the other <em>Resident Evil</em> fans out there that always wondered &#8220;What if&#8230;&#8221; when it came to the original <em><a href="http://www.relyonhorror.com/tag/resident-evil-4/" >Resident Evil 4</a></em> trailers, now dubbed &#8220;<em><a href="http://www.relyonhorror.com/tag/resident-evil-3/" >Resident Evil 3</a>.5</em>.&#8221; Without further ado, the prologue to my version of this untold tale&#8230;</p>
<p><strong>The Fall of Leon S. Kennedy</strong></p>
<p><strong>Prologue</strong></p>
<p>&nbsp;</p>
<p><i>This can’t be happening… </i></p>
<p>His head spun.</p>
<p><i>Not like this, not yet.</i></p>
<p>His primary objective was now just a feint memory. Leon S. Kennedy, Special Agent of the US Government, was infected. The Progenitor Virus coursing fresh in his blood, he felt it consuming him. His gaze met the barrel of his gun.</p>
<p><i>How much longer? How long until I’m like her?</i></p>
<p>The door creaked, and adrenaline rushed as he turned the gun back away from himself. It took everything Leon had to keep his aim steady, forcing it centered on the doorway. As the door opened, the endless darkness of night poured in like smoke, intermingling with the dimly lit room. He could hear painful, empty moans coming from outside. He could smell her rotting flesh, but her face was still masked in the shadows.</p>
<p>“No… I… can’t… do this…”</p>
<p>But she didn’t stop, and she wouldn’t.  Only hunger drove her now, he knew that, and soon, he would be no different. Leon clenched the grip of the gun tightly, afraid it would otherwise slip. His hand began to shake, and his eyes seared as he fought to keep them open, when they so badly wanted to close. Her shadowy figure staggered out from behind the door. The tattered dress she wore was as red as the blood she was hungry for. As red as the blood that was now smeared over her once beautiful face.</p>
<p>“Please, stop. I don’t… want to kill you.” Leon pleaded, begged. She kept coming, nearly falling, stumbling over her one broken heel. She stood still for only a second, staring at him with her empty eyes. Suddenly, as if a switch was flipped, she let out a shriek and lunged at Leon. She dove fast, but his well trained reflexes, although hampered, were still faster. The first shot hit clean, and she dropped at his feet. Leon shook his head in disbelief, but nothing changed. Ada Wong was dead. He couldn’t help but think to himself,</p>
<p><i>How much longer?</i></p>
<p>&nbsp;</p>
<div>
<p style="text-align: center;"><i> *****************************************************************</i></p>
</div>
<p>Looking forward to seeing how this tragic story unfolds? Be sure to check back in two weeks to see the first section of chapter one; Contamination. Please, feel free to leave feedback in the comments below, as well as through twitter, by tweeting using the hashtag #TheFallofLeon. You can also follow me @TheBrentonCook, where I will be giving updates on the story and the writing process for this story so far.</p>
<p>And, to all of our readers out there who are artists; we will be holding a contest to design the title picture for this story; I&#8217;m looking for something that really captures the vibe of the <a href="http://www.relyonhorror.com/tag/resident-evil-3/" >Resident Evil 3</a>.5 trailers out there. The winning picture will be featured each time a new section of this story is posted to the site. All entries can be tweeted to me, and we will announce when we’ve picked a winner!</p>
<p>Lastly, be sure to <a href="http://www.relyonhorror.com/in-depth/resident-evil-arklay-horror-prologue/">check out the prologue to Resident Evil: Arklay Horror</a>, written by Jorge.</p>
<p><a href="http://www.relyonhorror.com/in-depth/the-fall-of-leon-s-kennedy-prologue/">The Fall of Leon S. Kennedy- Prologue</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></content:encoded>
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		<title>Denis Dyack responds to mismanagement allegations at Silicon Knights</title>
		<link>http://www.relyonhorror.com/latest-news/denis-dyack-responds-to-mismanagement-alligatons-at-silicon-knights/</link>
		<comments>http://www.relyonhorror.com/latest-news/denis-dyack-responds-to-mismanagement-alligatons-at-silicon-knights/#comments</comments>
		<pubDate>Mon, 20 May 2013 23:23:44 +0000</pubDate>
		<dc:creator>Kyle Campbell</dc:creator>
				<category><![CDATA[Latest News]]></category>
		<category><![CDATA[Denis Dyack]]></category>
		<category><![CDATA[Eternal Darkness]]></category>
		<category><![CDATA[Precursor Games]]></category>
		<category><![CDATA[shadow of the eternals]]></category>
		<category><![CDATA[Silicon Knights]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/?p=33812</guid>
		<description><![CDATA[For or against? <p><a href="http://www.relyonhorror.com/latest-news/denis-dyack-responds-to-mismanagement-alligatons-at-silicon-knights/">Denis Dyack responds to mismanagement allegations at Silicon Knights</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
				<content:encoded><![CDATA[<p><img class="size-full wp-image-33813 aligncenter" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/ddsoti.jpg" width="600" height="365" /></p>
<p>Denis Dyack has been one of the more controversial figures within gaming in the past few years. From lashing out to those that gave unfavorable reviews to <em>Too Human,</em> to allegedly mishandling funds given by Activision on <em>X-Men Destiny,</em> there&#8217;s a lot of reasons to be skeptical of projects attached to his name.</p>
<p>In a new video response to a <a href="http://kotaku.com/5955223/what-went-wrong-with-silicon-knights-x+men-destiny">particularly critical Kotaku article</a> damning his actions, Dyack attempts to douse some long standing rumors and quell the fears of people looking to back <em>Shadow of the Eternals</em>.</p>
<p>It&#8217;s a pretty interesting watch for sure, it&#8217;s not often you see a developer speak so candidly on such serious allegations. You can watch the whole thing below.</p>
<p><iframe src="http://www.youtube.com/embed/Lm6gGFLMr_o" height="315" width="560" allowfullscreen="" frameborder="0"></iframe></p>
<p><a href="http://www.relyonhorror.com/latest-news/denis-dyack-responds-to-mismanagement-alligatons-at-silicon-knights/">Denis Dyack responds to mismanagement allegations at Silicon Knights</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
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		<title>RE-review: Resident Evil Revelations</title>
		<link>http://www.relyonhorror.com/reviews/re-review-resident-evil-revelations/</link>
		<comments>http://www.relyonhorror.com/reviews/re-review-resident-evil-revelations/#comments</comments>
		<pubDate>Mon, 20 May 2013 22:58:11 +0000</pubDate>
		<dc:creator>Jorge Bocanegra</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[resident evil revelations]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/?p=33778</guid>
		<description><![CDATA[How does the game hold up in this new HD port?<p><a href="http://www.relyonhorror.com/reviews/re-review-resident-evil-revelations/">RE-review: Resident Evil Revelations</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-33796" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/wetjill.jpg" width="600" height="338" /></p>
<p>Let me get this out of the way first: My original score for <em><a href="http://www.relyonhorror.com/tag/resident-evil-revelations/" >Resident Evil Revelations</a></em> still remains the same (<a href="http://www.relyonhorror.com/reviews/review-resident-evil-revelations/">check out my original review here</a>). So if you&#8217;re only into scrolling to the bottom of a review and admiring, or hating, a big number, then feel free to do just that. However, you&#8217;ll be missing out on why I think this console version of the game is the definitive edition, making an already sure-to-be-classic entry in the series even better.</p>
<p>Again, you can refer to my original review for an in-depth look at the game&#8217;s story. This RE-review will only focus on the improvements and additions this version brings. So, back to the Queen Zenobia we go!</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-33799" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/classicshot.jpg" width="600" height="338" /></p>
<p>It&#8217;s funny how I was beyond excited for a game that I&#8217;ve already beat a good dozen times over the last year when it originally debuted on the Nintendo 3DS. When playing it on the handheld I always imagined how amazing it would be to have it on home consoles. Not that I found anything wrong with the 3DS version, but I think this could&#8217;ve been a major home console release in and of itself. So you can imagine the happiness I was soaked in when <a href="http://www.relyonhorror.com/tag/capcom/" >Capcom</a> revealed an HD version of the game.</p>
<p>One thing I have to admit right off the bat: I didn&#8217;t really play the entire game with the 3D on originally. Yeah, I did turn it on from time to time, which made me feel even more immersed, but I&#8217;m just not really a sucker for that visual trickery. So the lack of 3D (even in the capable PlayStation 3 version) doesn&#8217;t bother me at all. I can no longer feel like I can actually reach into the screen and touch Jill, but that&#8217;s okay&#8230;I&#8217;ll live&#8230;</p>
<p>The visuals in this updated edition look really good, and at times I actually felt like the game looked better than <em><a href="http://www.relyonhorror.com/tag/resident-evil-6/" >Resident Evil 6</a></em>. Those are just my eyes, though, and I might be alone in that. Some of the textures aren&#8217;t as great, though, but overall, the new HD gloss of paint does wonders for the game&#8217;s presentation. Character models are more detailed and the enemies now look even more grotesque than ever before.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-33800" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/wallblister.jpg" width="600" height="338" /></p>
<p>Many felt there was a lack of variety amongst the game&#8217;s roster of creatures, so it was really pleasing to see how different some of the &#8220;normal&#8221; Ooze look thanks to the enhanced graphics. You can tell that some are missing chunks of flesh from different parts of their body. Yeah, nothing major, but it still helps in making our wet gooey friends a little distinct. And it gets better: this version of the game actually has a new BOW, too.</p>
<p>Enter: the Wall Blister. I love this new enemy, but my one big complaint associated with them is how easy they go down. Even on the new Infernal difficulty setting (which I&#8217;ll talk more in-depth about in a bit), these big beasts only take around 2 shotgun blasts to the face and they go down. It&#8217;s funny because they look really intimidating. You walk into a room and see these big blobs resting on the ceiling or on the walls. Then after backtracking to those same areas, they show themselves in all their glory. They look like a bigger variant of the classic Hunters, mixed with a little bit of Steve in his monster form. I dig the design, and I also love the death animation when you fail to down them. Someone at <a href="http://www.relyonhorror.com/tag/capcom/" >Capcom</a> has been watching a lot of The Dark Knight Rises, that&#8217;s all I&#8217;ll say.</p>
<p>For me, the best addition to the game here is Infernal Mode. This mode is true to its name and proves to be quite brutal. Right from the beginning of the game you&#8217;ll see how things will be changed up, with an increase in enemies you fight, and a rearrangement and a decrease in the amount of items you can collect and scan for. I was extremely surprised to see a group of Ooze come at me before triggering what would&#8217;ve been the first proper encounter with the BOWs in the normal setting. Infernal mode succeeds in adding another layer of intensity to the game&#8217;s survival horror feel, and you will be truly cautious of what may be around the next corner. One of the first standout moments in this mode comes right at the end of episode 1 (the end of the demo) where you descend a staircase filled with a big horde of Ooze. I was frightened at seeing this for the first time. You&#8217;ll want to conserve ammo and health as much as you can here, and you&#8217;ll also have to get used to dodging attacks as well. Trust me, the dodge mechanic will definitely come in handy. And it&#8217;s one that&#8217;s always extremely satisfying to pull off.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-33801" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/hunkie.jpg" width="600" height="338" /></p>
<p>All the gameplay mechanics feel right at home here, further cementing my claim that this should&#8217;ve been on home consoles right from the beginning. The only feature that doesn&#8217;t make the jump is the optional first-person mode for aiming. I sort of wished they would&#8217;ve included that, but it&#8217;s not really a biggie nonetheless. Aiming feels natural, and this version retains the ability to move and shoot at the same time. The lack of the aiming laser came as surprise to me, but I guess we&#8217;ll just have to settle for the <em>Operation Raccoon City</em> crosshair reticule. Another issue some may have is the dead zones present in the Wii U version. I&#8217;m sure this can be patched, and hopefully <a href="http://www.relyonhorror.com/tag/capcom/" >Capcom</a> decides to do so soon.</p>
<p>Despite the dead zone issue with aiming, the Wii U version of the game can be seen as the most faithful of the bunch. It keeps the touch mechanics and dual screen nature of the original 3DS version, while adding some neat little extras not found on the other consoles. Players can make their own Game Over messages to taunt others, as well as making little captions for the enemies in Raid Mode. I&#8217;m sure players will come up with hilarious ones in the months to come. Miiverse is also fully supported and can be used to help other players that may be having trouble getting through the game. However, the best exclusive feature the Wii U version houses is the off-TV play. This means I can play the game on just the GamePad and still be able to play <em><a href="http://www.relyonhorror.com/tag/resident-evil-2/" >Resident Evil 2</a></em> on my TV at the same time!</p>
<p>As if it wasn&#8217;t addicting enough already, Raid Mode has also received some new additions here in the form of new weapons, skill sets and characters. The new characters are noteworthy here, coming in the form of Rachel and Mr. Death himself, HUNK. Rachel&#8217;s absence in the original 3DS version&#8217;s Raid Mode was bizarr, so it&#8217;s nice to see that rectified here (and for all of you that are into this sort of thing, Ooze Rachel is coming!). HUNK&#8217;s addition comes as a nice surprise, too, and also as a nice little nod at the game&#8217;s original debut trailer. Hopefully we got more characters joining the mode&#8217;s roster as <a href="http://www.relyonhorror.com/tag/dlc/" >DLC</a> in the future. I&#8217;ve said it many times and I&#8217;ll say it again, Raid Mode truly feels like it could be its own game, and it&#8217;s a mode I would love to see return in future installments. While I love me some Mercs, I believe Raid is the way to go for the future of the series.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-33802" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/reart.jpg" width="600" height="346" /></p>
<p>One thing I would&#8217;ve loved to see with this HD release of the game is the inclusion of a new scenario. It would&#8217;ve been pretty neat for a prologue to be included where players take on the role of Rachel up until her demise. Regardless, this new HD version proves to be the best edition to purchase. It has everything that made the game so amazing when it made its debut on the 3DS last year, and it adds a good amount of new features.</p>
<p>The main campaign is just as memorable, and Raid Mode will keep you coming back for more. Then you have Infernal Mode which will add that old-school challenge to the entire experience. Many fans were upset after beating<em> <a href="http://www.relyonhorror.com/tag/resident-evil-6/" >Resident Evil 6</a></em>, well, <a href="http://www.relyonhorror.com/tag/capcom/" >Capcom</a>&#8217;s apology for those that disliked the latest numbered entry comes in the form of this gem. It&#8217;s not the scariest game in the series, but it is one of the best, and it does a lot to bring back the series&#8217; adored survival horror elements.</p>
<p>Like I said back in my original review, <em>Revelations</em> is right up there with <em><a href="http://www.relyonhorror.com/tag/resident-evil-2/" >Resident Evil 2</a></em>, REmake and 4 for me. And it&#8217;s hands-down the best game in the series released this generation.</p>
<h1 style="text-align: center;"><span style="color: #ff0000;"><strong>10/10</strong></span></h1>
<p>&nbsp;</p>
<p><a href="http://www.relyonhorror.com/reviews/re-review-resident-evil-revelations/">RE-review: Resident Evil Revelations</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
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		<slash:comments>16</slash:comments>
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		<title>Whispers&#8217; podcast records this weekend, ask us stuff</title>
		<link>http://www.relyonhorror.com/all/whispers-podcast-records-this-weekend-ask-us-stuff/</link>
		<comments>http://www.relyonhorror.com/all/whispers-podcast-records-this-weekend-ask-us-stuff/#comments</comments>
		<pubDate>Mon, 20 May 2013 20:10:47 +0000</pubDate>
		<dc:creator>CJ Melendez</dc:creator>
				<category><![CDATA[All]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[whispers in the dark]]></category>
		<category><![CDATA[whispers in the dark podcast]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/?p=33793</guid>
		<description><![CDATA[Well, everybody has to eat shaving cream once in a while.<p><a href="http://www.relyonhorror.com/all/whispers-podcast-records-this-weekend-ask-us-stuff/">Whispers&#8217; podcast records this weekend, ask us stuff</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-33794" alt="" src="http://www.relyonhorror.com/wp-content/uploads/2013/05/chocolatechipcharlie.png" width="600" height="292" /></p>
<p>Another weekend, another podcast. That&#8217;s right, the rambunctious bunch that you&#8217;ve come to know and love will once again be gathered together to record the <em>Whispers in The Dark</em> podcast. We&#8217;ll be talking about a whole bunch of stuff and maybe some video games.</p>
<p>Ask us some things that you&#8217;re dying to know.</p>
<p><a href="http://www.relyonhorror.com/all/whispers-podcast-records-this-weekend-ask-us-stuff/">Whispers&#8217; podcast records this weekend, ask us stuff</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
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		<slash:comments>8</slash:comments>
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