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	<title>Rely on Horror &#187; Resident Evil Remake</title>
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		<title>Resident Evil Remake Characters</title>
		<link>http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-characters/</link>
		<comments>http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-characters/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 17:20:41 +0000</pubDate>
		<dc:creator>Dominik Mayr</dc:creator>
				<category><![CDATA[Resident Evil Remake]]></category>
		<category><![CDATA[characters]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[Resident Evil]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/v2/?p=449</guid>
		<description><![CDATA[JILL VALENTINE Jill is a person with excellent knowledge of tools. She is reknown as the &#8220;master of unlocking&#8221;. Her ability to remain calm in the most dire situations is one quality which will help her survive the nightmare. She&#8217;s also popular amongst her teammates and has a strong sense of justice. Height: 165cm &#124; [...]<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-characters/">Resident Evil Remake Characters</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>JILL VALENTINE<br />
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_jill.jpg" alt="Jill Valentine" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">Jill is a person with excellent knowledge of tools. She is reknown as the &#8220;master of unlocking&#8221;. Her ability to remain calm in the most dire situations is one quality which will help her survive the nightmare. She&#8217;s also popular amongst her teammates and has a strong sense of justice.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Height:</strong> 165cm | <strong>Weight:</strong> 50kg | <strong>Blood Type:</strong> B | <strong>Age:</strong> 23</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>CHRIS REDFIELD<br />
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_chris.jpg" alt="Chris Redfield" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">Chris was trained at the US Airforce for years, and had no real job until he was recruited to S.T.A.R.S by teammate Barry Burton. Chris encounters Rebecca Chambers on his journey, and works alongside her to survive his nightmare. Chris also has a very strong will to battle evil, and upon escaping the mansion, sets off to Europe to attempt to take down Umbrella.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Height:</strong> 181cm | <strong>Weight:</strong> 90kg | <strong>Blood Type:</strong> 0 | <strong>Age:</strong> 25</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>REBECCA CHAMBERS<br />
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_rebecca.jpg" alt="Rebecca Chambers" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">Rebecca Chambers is an expert in medical care and First Aid. She joined the S.T.A.R.S team aged just 18 years old. Due to her high level of intelligence, she completed her studies before her colleagues. Rebecca rendevous&#8217; with Chris in the Mansion after surviving the horror of RE0 with Billy Coen, yet she doesn&#8217;t realise what horrors still await her in the mansion.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Height:</strong> 160cm | <strong>Weight:</strong> 42kg | <strong>Blood Type:</strong> AB | <strong>Age:</strong> 18</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>BARRY BURTON<br />
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_barry.jpg" alt="Barry Burton" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">Barry Burton is the most experienced on the team. He is an expert in all kinds of weaponry, and he has a strong love for his family, and would do anything to ensure their safety in any situation. He aids Jill along with her storyline, and sometimes he can be heard talking to.. himself? Is it a symptom of the horrors he&#8217;s witnessed, or something worse?</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Height:</strong> 183cm | <strong>Weight:</strong> 89kg | <strong>Blood Type:</strong> A | <strong>Age:</strong> 38</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>ALBERT WESKER<br />
</strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_wesker.jpg" alt="Albert Wesker" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">Wesker is the leader of the S.T.A.R.S Alpha unit. He&#8217;s regarded as a tactical genius who initially has a lot of respect from his teammates. However, under the veil of helping S.T.A.R.S solve the Arklay murders, he is a head researcher for Umbrella intent on leading S.T.A.R.S into the Trevor mansion to gather combat data.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Height:</strong> 183cm | <strong>Weight:</strong> 84,5kg | <strong>Blood Type:</strong> 0 | <strong>Age:</strong> 36</span></td>
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<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-characters/">Resident Evil Remake Characters</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
<div class="wp-about-author-containter-top" style="background-color:#000000;"><div class="wp-about-author-pic"><img alt='' src='http://1.gravatar.com/avatar/18286ebcf7904d3f6795e50825e11c3d?s=100&amp;d=&amp;r=G' class='avatar avatar-100 photo' height='100' width='100' /></div><div class="wp-about-author-text"><h3><a href='http://www.relyonhorror.com/author/admin/' title='Dominik Mayr'>Dominik Mayr</a></h3><p>Webmaster/Owner
I got into Horror due to Resident Evil and had a fansite called "Resident Evil Horror" for almost 10 years. In late 2009, i decided to open the gates for other horror aswell. Here we are in 2011, Rely on Horror, trying hard to offer the best content in horror entertainment with a strong focus on games. I hope you enjoy your stay!

~ Dominik Mayr</p></div></div>
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		<title>Resident Evil Remake Enemies</title>
		<link>http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-enemies/</link>
		<comments>http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-enemies/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 17:02:13 +0000</pubDate>
		<dc:creator>Dominik Mayr</dc:creator>
				<category><![CDATA[Resident Evil Remake]]></category>
		<category><![CDATA[enemies]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[Resident Evil]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/v2/?p=445</guid>
		<description><![CDATA[ZOMBIE Infection with T-Virus in a human host results with this. It has a severe necrotic effect on the host due to their metabolism, and they need to feed on fresh meat in order to survive. They have no intelligent behaviour and are driven only by their urges, and so they are easy to either [...]<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-enemies/">Resident Evil Remake Enemies</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_zombie.jpg" alt="Zombie" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">Infection with T-Virus in a human host results with this. It has a severe necrotic effect on the host due to their metabolism, and they need to feed on fresh meat in order to survive. They have no intelligent behaviour and are driven only by their urges, and so they are easy to either kill or avoid. In this primative stage of transformation, they are also very slow.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Human | <strong>Attack:</strong> Very Slow | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 1/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>CRIMSON HEAD</strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_crimson.jpg" alt="Crimson Head" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">This is what happens when you kill a zombie but the T-Virus re-animates their tissue and body and this results in them becoming a Crimson Head. Very agile and much more dangerous, these are the first formations of a Licker and are not to be taken lightly. Avoid these by either decapitating a zombie when you fight them, or burn their body with oil.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Zombie | <strong>Attack:</strong> Very Quick | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 4/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>CERBERUS </strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_cerberus.jpg" alt="Cerberus" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">This is the result of infusing the T-Virus with a dog. They can attack either singularly or in packs, and the best way to defeat them is by using a shotgun. Not too much trouble to kill, but dangerous if you have low health.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Dog | <strong>Attack:</strong> Quick | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 2/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>SPIDER </strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_spider.jpg" alt="Spider" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">A result of infusing the T-Virus with a spider. Not too much of a threat, but they can harm you because they can squirt poison at you and unleash little spiders when they die. A common side effect of the T-Virus, the spider has mutated to hundreds of times it&#8217;s normal size.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Spider | <strong>Attack:</strong> Quick | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 2/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>MUTANT PLANT</strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_plant.jpg" alt="Mutant Plant" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">Another plant which has become infected with the T-Virus and has become very hostile. It can be destroyed by applying a toxic chemical to its water supply. Don&#8217;t walk past it or you&#8217;ll get hurt.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Plant | <strong>Attack:</strong> Normal | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 1/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>KILLER BEE</strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_bee.jpg" alt="Killer Bee" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">The T-Virus infused with a wasp. They emit a strong poison and have a high level of agility, making them difficult to hit. The best course of action is to run and avoid these, or kill them with a knife.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Bee | <strong>Attack:</strong> Quick | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 2/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>YAWN</strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_yawn.jpg" alt="Yawn" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">A snake mutated by the T-Virus. It appears twice in game, both times which you have to kill it. You have to kill it the first time so it will retreat and leave one of the 4 medals for you. If you&#8217;re bitten by it, you will be poisoned and an extra cutscene will occur, where either character has to use serum in the medical room. You must kill it in the second confrontation so you can progress with the game.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Snake | <strong>Attack:</strong> Normal | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 3/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>ADDER</strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="http://gza.gameriot.com/content/blogs/attachments/re/rerem_adder.jpg" alt="Adder" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">A small poisonous snake which hangs around the pond areas and will attack you on sight. These are not infected however, as a snake infected with T-Virus results in the Yawn.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Snake | <strong>Attack:</strong> Normal | <strong>Infection:</strong> None | <strong>Danger Level:</strong> 1/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>PLANT 42</strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_plant42.jpg" alt="Plant 42" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">This plant grew out of control in the Guardhouse, with its roots underground to absorb water. It can be destroyed by applying V-Jolt to the roots, or alternatively destroyed with a flamethrower.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Plant | <strong>Attack:</strong> Normal | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 2/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>NEPTUNE</strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="http://gza.gameriot.com/content/blogs/attachments/re/rerem_neptune.jpg" alt="Neptune" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">Sharks infused with the T-Virus. Ultimately stopped being made as a B.O.W as it was inefficient, as they could only fight in water. They broke out of their tank and swim underground, and are efficient killers. However, once the water has been drained, they are left vulnerable and can easily be killed with a knife or handgun.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Shark | <strong>Attack:</strong> Quick | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 3/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>HUNTER </strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_hunter.jpg" alt="Hunter" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">These are a result of combining a fertilized human egg with reptilian DNA, and applying T-Virus along the way. These are the Alpha models, and are very effective at killing you. If you&#8217;re on Caution, they can instantly kill you by swiping off your head. The best way to kill them is with a shotgun blast which will knock them down, then shooting them again as soon as they get back up. If you&#8217;re on Cautioned health, it is strongly advised to avoid rooms with these creatures in until you can get your health back up.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Frog | <strong>Attack:</strong> Very Quick | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 4/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>BLACK TIGER</strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_blacktiger.jpg" alt="Black Tiger" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">The result of infusing the T-Virus with a spider host. They are poisonous and should well be avoided. They are also much larger in size than a normal spider.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Spider | <strong>Attack:</strong> Quick | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 4/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>LISA TREVOR</strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_lisa.jpg" alt="Lisa Trevor" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">The daughter of George and Jessica Trevor, Lisa was captured as a teenager and became the primary guinea pig for Umbrella. Lisa and her mother, Jessica, were infected with separate strains of the Progenitor Virus. Jessica died, but Lisa lived. Over time, many other viruses were introduced to Lisa to see what effect it would have. A breakthrough came when they put the NE-a (Nemesis) parasite into her, and after it fused with her brain, the G Virus began to develop within her. At this time, Umbrella felt she was no longer needed and tried to dispose of her, but to no avail. There is evidence she has some form of limited intelligence too, in the form of misguided scribblings/letters, and she now searches for her mother still. Can you kill her?</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Human | <strong>Attack:</strong> Normal | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 5/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>CHIMERA </strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_chimera.jpg" alt="Chimera" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">These are B.O.Ws created by infusing T-Virus infected human DNA to T-Virus infected fly DNA. It is aggressive but has set attack patterns due to the inherent intelligence of a fly. They are fairly dangerous and can crawl on ceilings, however this project was abandoned and instead replaced by the Hunter.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Insect | <strong>Attack:</strong> Very Quick | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 4/5</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>TYRANT </strong></span></td>
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<td width="20%" height="190" valign="middle"><span style="color: #000000;"><img src="/rerem_tyrant.jpg" alt="Tyrant" width="190" height="190" /></span></td>
<td width="80%" height="190" valign="middle"><span style="color: #000000;">This Tyrant is a T-002 model, created after the inefficient Proto Tyrant. It is made by infusing T-Virus into a human host, however only very few people have the correct genetic code to become a Tyrant; the rest would become zombies. This model was scrapped as it had a very low level of intelligence, no sentient behaviour and it attacked anyone in sight, thus regarding it useless as a B.O.W. This type was not mass produced.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Origin:</strong> Human | <strong>Attack:</strong> Quick | <strong>Infection:</strong> T-Virus | <strong>Danger Level:</strong> 5/5</span></td>
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<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-enemies/">Resident Evil Remake Enemies</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
<div class="wp-about-author-containter-top" style="background-color:#000000;"><div class="wp-about-author-pic"><img alt='' src='http://1.gravatar.com/avatar/18286ebcf7904d3f6795e50825e11c3d?s=100&amp;d=&amp;r=G' class='avatar avatar-100 photo' height='100' width='100' /></div><div class="wp-about-author-text"><h3><a href='http://www.relyonhorror.com/author/admin/' title='Dominik Mayr'>Dominik Mayr</a></h3><p>Webmaster/Owner
I got into Horror due to Resident Evil and had a fansite called "Resident Evil Horror" for almost 10 years. In late 2009, i decided to open the gates for other horror aswell. Here we are in 2011, Rely on Horror, trying hard to offer the best content in horror entertainment with a strong focus on games. I hope you enjoy your stay!

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		<title>Resident Evil Remake Weapons</title>
		<link>http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-weapons/</link>
		<comments>http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-weapons/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 16:42:26 +0000</pubDate>
		<dc:creator>Dominik Mayr</dc:creator>
				<category><![CDATA[Resident Evil Remake]]></category>
		<category><![CDATA[guns]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[weapons]]></category>

		<guid isPermaLink="false">http://www.relyonhorror.com/v2/?p=441</guid>
		<description><![CDATA[Combat Knife Only use this as a backup. Don’t use it unless you have no other choice, as it will soon render you dead. DETAILED INFORMATION A Special Forces Combat Knife, such as this one, can be very dangerous in the hands of a trained professional. A little large, but deadly nonetheless. It is a [...]<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-weapons/">Resident Evil Remake Weapons</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Combat Knife</strong></span></td>
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<td width="15%" height="100" valign="middle"><span style="color: #000000;"><img src="/rerem_knife.jpg" alt="" width="150" height="100" /></span></td>
<td width="85%" height="100" valign="middle"><span style="color: #000000;">Only use this as a backup. Don’t use it unless you have no other choice, as it will soon render you dead.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
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<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">A Special Forces Combat Knife, such as this one, can be very dangerous in the hands of a trained professional. A little large, but deadly nonetheless. It is a must have in a survival situation.</span><span style="color: #000000;">There are key features of this knife that are unlike any other. It is 16 inches over all, with a 1/4 of an inch Carbon re-enforced 420 Stainless steel blade, with heavy serrated edges. It has a watertight grip for those that must travel in the water. A very large, deadly, self-defense weapon.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> None | <strong>Magazine Capacity:</strong> None</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Beretta M92FS</strong></span></td>
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<td width="15%" height="100" valign="middle"><span style="color: #000000;"><img src="/rerem_beretta.jpg" alt="" width="150" height="100" /></span></td>
<td width="85%" height="100" valign="middle"><span style="color: #000000;">Concluding that it is a handgun, you probably wouldn’t want to use it for anything more than the occasional Crow, Zombie or Cerberus. Anything other enemy you use it on could get you killed.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
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<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">The Beretta M92FS is probably one of the most known handguns of the 20th and 21st Century. It is known for its reliability. First tested by the Military under the name of XM9, is was then adopted by the military to become its official sidearm. The weapon features a rather large magazine capacity with a fair amount of knockdown power. This is Kendo’s most prominent handgun., as it is his best custom handgun. Featuring a full stainless steel barrel and Tri-jicon night sights, and a Beretta Elite Slide. This is the best combat handgun that is non-military. It is special issued only to that of S.T.A.R.S. officers.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> 9x19mm Parabellum/ Luger | <strong>Magazine Capacity:</strong> 15+1 round -s-</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Winchester M1897 Trench Gun</strong></span></td>
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<td width="15%" height="100" valign="middle"><span style="color: #000000;"><img src="/rerem_winchester.jpg" alt="" width="150" height="100" /></span></td>
<td width="85%" height="100" valign="middle"><span style="color: #000000;">Its and old shotgun, but rugged. Use on all Moderate Enemies, but be warned, ammunition is scarce.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
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<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">Built over 100 years ago, this weapon has stood the test of time. Participating in 4 foreign conflicts, as well as being a civilian workhorse. This shotgun proved to be nothing but Bad Ass.</span><span style="color: #000000;">Modification can be made to it, such as adding a barrel vent, and reducing the barrel length. The is only one sight feature, which is a bead sight.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> 12 Gauge | <strong>Magazine Capacity:</strong> 6+1 round -s-</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Benelli M1014, M4 Super 90</strong></span></td>
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<td width="15%" height="100" valign="middle"><span style="color: #000000;"><img src="/rerem_benelli.jpg" alt="" width="150" height="100" /></span></td>
<td width="85%" height="100" valign="middle"><span style="color: #000000;">Use on all Moderate Enemies, but be warned, ammunition is scarce.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
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<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">Developed for the United States Marine Corp. and a advanced Combat Shotgun. It is gas operated, and is smooth bore. Although, it may look like a regular M3, do not be fooled, as it is much. much more. Stated earlier, it is gas operated, which is universally advanced in the world of shoguns.</span><span style="color: #000000;">Prominent features are: a Telescoping stock, and Rail System on the receiver. The tubular magazine can be increased by modification. the gun is reliable in any weather condition as it is non-corrosive, and non-reflective.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> .357 Magnum | <strong>Magazine Capacity:</strong> 6 round -s-</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>R.P.D. Less- Than- Lethal Grenade Launcher</strong></span></td>
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<td width="15%" height="100" valign="middle"><span style="color: #000000;"><img src="/rerem_grenadelauncher.jpg" alt="" width="150" height="100" /></span></td>
<td width="85%" height="100" valign="middle"><span style="color: #000000;">Unfortunately, Chris cannot use this weapon. If you are playing as Jill, use only when necessary, due to very low amounts of Ammunition.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
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<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">Unlike the ARWEN, which is polymer based. This Grenade Launcher is aluminum based. Furthermore, based on the AR-15 Receiver. Other than that, it is the exact same as the ARWEN.</span></p>
<p><span style="color: #000000;">Unlike the ARWEN, which is used in Urban situations, this is made just for Tactical situations, and CQB. It can accommodate Red Dot scopes due to the Rail System.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> 37mm | <strong>Magazine Capacity:</strong> 6 round -s-</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Colt Anaconda &#8211; Custom Silver Serpent</strong></span></td>
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<td width="85%" height="100" valign="middle"><span style="color: #000000;">What more can I say, its a magnum. It is the most powerful [regular] weapon in the game. Be warned, ammunition for this is scarce, if any at all.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
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<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">First Seen in the early 90’s, these weapons were primarily manufactured for sport, due to the Heavily ported barrels made them too heavy for Duty Carry.</span><span style="color: #000000;">This weapon grew out of the infamy of the Colt King Cobra. Essentially, these handguns have a very heavy frame, due to the more powerful cartridge.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> .44 Mag, .357 Mag | <strong>Magazine Capacity:</strong> 6 round -s-</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Umbrella Incorporated Incinerator Unit</strong></span></td>
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<td width="15%" height="100" valign="middle"><span style="color: #000000;"><img src="/rerem_flame.jpg" alt="" width="150" height="100" /></span></td>
<td width="85%" height="100" valign="middle"><span style="color: #000000;">It is recommended that you use it only on Zombie and other easy-moderate characters. Don’t be expecting to use it that often as it has only one fuel capsule.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
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<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">Developed by Umbrella Inc. for pest control, and incineration or infected plant growth. It uses some external parts of a M-16A3’s Receiver. It is somewhat reliable given the instances it was built for, but by no means should it be used for actual combat.</span></p>
<p><span style="color: #000000;">Using a sticky Napalm/ Fuel mixture, the flame is very volatile. At the way it is set, the napalm jelly substance sticks to the target. After you quit firing, the target will still burn due to the fuel, and napalm mixture. It is a rather devastating weapon</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> Napalm Jelly/Fuel Mix| <strong>Magazine Capacity:</strong> 60 second -s- of flame time</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>M202A1 Anti-Armor Rocket Launcher </strong></span></td>
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<td width="15%" height="100" valign="middle"><span style="color: #000000;"><img src="/rerem_rocketlauncher.jpg" alt="" width="150" height="100" /></span></td>
<td width="85%" height="100" valign="middle"><span style="color: #000000;">Any, and all enemies. This is the weapon to have. It is powerful to eliminate any enemy with a single rocket.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
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<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">It designed and Developed by a Military Company for the United States. Introduced in the early to mid 70’s as a Anti-Armor weapon, it soon proved its worthiness in the Vietnam conflict. As time progressed, it soon became obsolete and was replaced by better Anti-Armor models.</span></p>
<p><span style="color: #000000;">The rocket system is very unique. It has 4 surface thickness indicating rocket, which allow it to detonate on impact, or push furthers on more hardened targets. The 40mm Rocket will leave crippling, and devastating trail wherever it is fire. Altogether, the M66(M202A1) Rocket System is a force to be reckoned with by anyone&#8217;s standards.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> 44mm Rockets | <strong>Magazine Capacity:</strong> 4 Self Detonating Rocket -s-</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Custom Defense Dagger</strong></span></td>
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<td width="15%" height="100" valign="middle"><span style="color: #000000;"><img src="/rerem_dagger.jpg" alt="" width="150" height="100" /></span></td>
<td width="85%" height="100" valign="middle"><span style="color: #000000;">It is a defense item, which means you can only use it when being attacked, and this goes for all reasonable enemies.</span></td>
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<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
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<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">Made from a single piece of 420 Stainless Steel, and followed up by a ivory handle, this was made to be a showroom piece. It is a shame that you have to use it.</span></td>
</tr>
<tr>
<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> None | <strong>Magazine Capacity:</strong> None</span></td>
</tr>
</tbody>
</table>
<table style="width: 100%;" border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Personal Defense Stun Tazer</strong></span></td>
</tr>
<tr>
<td style="background-image: url(/menubg.jpg);">
<table style="width: 100%;" border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="15%" height="100" valign="middle"><span style="color: #000000;"><img src="/rerem_tazer.jpg" alt="" width="150" height="100" /></span></td>
<td width="85%" height="100" valign="middle"><span style="color: #000000;">It is a defense item, which means you can only use it when being attacked, and this goes for all reasonable enemies.</span></td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
</tr>
<tr>
<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">Developed for Civilians and Police for use on attackers. It emits a 100,000 volt charge to render the attacker useless.</span><span style="color: #000000;">It is powered by two AA batteries, and was developed in the mid 80’s.</span></td>
</tr>
<tr>
<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> None | <strong>Magazine Capacity:</strong> None</span></td>
</tr>
</tbody>
</table>
<table style="width: 100%;" border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Flashbang Grenade</strong></span></td>
</tr>
<tr>
<td style="background-image: url(/menubg.jpg);">
<table style="width: 100%;" border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="15%" height="100" valign="middle"><span style="color: #000000;"><img src="/rerem_grenade.jpg" alt="" width="150" height="100" /></span></td>
<td width="85%" height="100" valign="middle"><span style="color: #000000;">It is a defense item, which means you can only use it when being attacked, and this goes for all reasonable enemies.</span></td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
</tr>
<tr>
<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">Developed for the Military and police for riot control and less-than-lethal entry into buildings. This flashbang operates the same as normal grenades without the dangerous fragments.</span><span style="color: #000000;">It emits a bright light, and a 150 dB sound level to render the enemy useless.</span></td>
</tr>
<tr>
<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> None | <strong>Magazine Capacity:</strong> None</span></td>
</tr>
</tbody>
</table>
<table style="width: 100%;" border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>.22 LR Derringer</strong></span></td>
</tr>
<tr>
<td style="background-image: url(/menubg.jpg);">
<table style="width: 100%;" border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="15%" height="100" valign="middle"><span style="color: #000000;"><img src="/rerem_derringer.jpg" alt="" width="150" height="100" /></span></td>
<td width="85%" height="100" valign="middle"><span style="color: #000000;">It is a defense item, which means you can only use it when being attacked, and this goes for all reasonable enemies.</span></td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>DETAILED INFORMATION</strong></span></td>
</tr>
<tr>
<td style="background-image: url(/menubg.jpg);"><span style="color: #000000;">Developed in the late 1890&#8242;s for personal protection, its popularity soon grew. It is a breech loaded pistol, with two rounds. Several clones have been made of this one handgun.</span></td>
</tr>
<tr>
<td style="background-image: url(/urlbg.jpg);"><span style="color: #000000;"><strong>Caliber:</strong> None | <strong>Magazine Capacity:</strong> None</span></td>
</tr>
</tbody>
</table>
<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-weapons/">Resident Evil Remake Weapons</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
<div class="wp-about-author-containter-top" style="background-color:#000000;"><div class="wp-about-author-pic"><img alt='' src='http://1.gravatar.com/avatar/18286ebcf7904d3f6795e50825e11c3d?s=100&amp;d=&amp;r=G' class='avatar avatar-100 photo' height='100' width='100' /></div><div class="wp-about-author-text"><h3><a href='http://www.relyonhorror.com/author/admin/' title='Dominik Mayr'>Dominik Mayr</a></h3><p>Webmaster/Owner
I got into Horror due to Resident Evil and had a fansite called "Resident Evil Horror" for almost 10 years. In late 2009, i decided to open the gates for other horror aswell. Here we are in 2011, Rely on Horror, trying hard to offer the best content in horror entertainment with a strong focus on games. I hope you enjoy your stay!

~ Dominik Mayr</p></div></div>
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		<title>Resident Evil Remake About</title>
		<link>http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-about/</link>
		<comments>http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-about/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 16:39:55 +0000</pubDate>
		<dc:creator>Dominik Mayr</dc:creator>
				<category><![CDATA[Resident Evil Remake]]></category>
		<category><![CDATA[about]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[Resident Evil]]></category>

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		<description><![CDATA[Capcom announced an exclusive deal with Nintendo in September 2001. A remake of the first Resident Evil will be released on GameCube, as well as RE Zero for GameCube and not to forget Resident Evil 4 and the rest of the franchise excluding the Gun Survivor titles. The fans for one side hated Capcom&#8217;s decision [...]<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-about/">Resident Evil Remake About</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.relyonhorror.com/tag/capcom/" >Capcom</a> announced an exclusive deal with Nintendo in September 2001. A  remake of the first Resident Evil will be released on GameCube, as well  as RE Zero for GameCube and not to forget <a href="http://www.relyonhorror.com/tag/resident-evil-4/" >Resident Evil 4</a> and the rest  of the franchise excluding the Gun Survivor titles.</p>
<p>The fans for one side hated <a href="http://www.relyonhorror.com/tag/capcom/" >Capcom</a>&#8217;s decision to go from Sony to  Nintendo, but in the end every RE fan bought the Cube and was playing  the Remake.</p>
<p>The Remake was released exactly six years after the release of the  original Resident Evil.</p>
<p><strong>Release Dates:</strong> Japan: March 22nd 2002 | US: June  2002 | PAL: September 2002</p>
<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-about/">Resident Evil Remake About</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
<div class="wp-about-author-containter-top" style="background-color:#000000;"><div class="wp-about-author-pic"><img alt='' src='http://1.gravatar.com/avatar/18286ebcf7904d3f6795e50825e11c3d?s=100&amp;d=&amp;r=G' class='avatar avatar-100 photo' height='100' width='100' /></div><div class="wp-about-author-text"><h3><a href='http://www.relyonhorror.com/author/admin/' title='Dominik Mayr'>Dominik Mayr</a></h3><p>Webmaster/Owner
I got into Horror due to Resident Evil and had a fansite called "Resident Evil Horror" for almost 10 years. In late 2009, i decided to open the gates for other horror aswell. Here we are in 2011, Rely on Horror, trying hard to offer the best content in horror entertainment with a strong focus on games. I hope you enjoy your stay!

~ Dominik Mayr</p></div></div>
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		<title>Resident Evil Remake Files</title>
		<link>http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-files/</link>
		<comments>http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-files/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 16:39:07 +0000</pubDate>
		<dc:creator>Dominik Mayr</dc:creator>
				<category><![CDATA[Resident Evil Remake]]></category>
		<category><![CDATA[files]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[Resident Evil]]></category>

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		<description><![CDATA[S.T.A.R.S. MANUAL If you have changed your controller type to TYPE-B or to TYPE-C, please keep in mind that the contents explained here correlates with controller TYPE-A. - How to view your STATUS SCREEN - Press the Y Button during the game. (You will not be able to view the STATUS SCREEN during Cut-Scenes or [...]<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-files/">Resident Evil Remake Files</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
			<content:encoded><![CDATA[<p><strong>S.T.A.R.S. MANUAL</strong></p>
<p>If you have changed your controller type to TYPE-B or to TYPE-C,  please<br />
keep in mind that the contents explained here correlates  with controller<br />
TYPE-A.</p>
<p>- How to view your STATUS SCREEN -</p>
<p>Press the Y Button during the game.<br />
(You will not be able to view  the STATUS SCREEN during Cut-Scenes or<br />
while being attacked.)</p>
<p>In the STATUS SCREEN you&#8217;ll be able to do the following things.<br />
-  Equip Weapons<br />
- Use items<br />
- View maps<br />
- Read files</p>
<p>- How to VIEW MAP -</p>
<p>In the STATUS SCREEN select MAP from the menu bar, or simply push the  Z<br />
Button during the game. If you have not obtained a map, only the  places<br />
you have explored will be displayed.</p>
<p>- How to READ MAPS -</p>
<p>uncolored room(s): Unexplored room(s).<br />
orange room(s): Room(s)  with still items left.<br />
green room(s): Explored room(s) without any  items left.</p>
<p>red door: Locked door.<br />
white door: Unlocked door.<br />
blue door:  Door you&#8217;ve been through.</p>
<p>- How to PUSH THINGS -</p>
<p>When there is a movable object, face the object in the direction you<br />
want to push it and press the Control Stick (+ Control Pad) in the<br />
direction you are facing.</p>
<p>- CLIMBING ON &amp; CLIMBING DOWN -</p>
<p>Walk up to an object that&#8217;s waist high of the character, and then  press<br />
the A Button. (You can climb on movable objects as well.) To  CLIMB<br />
DOWN from an object, press the A Button while standing on the  edge of<br />
the object.</p>
<p>- How to EQUIP WEAPONS -</p>
<p>In the STATUS SCREEN select the &#8220;weapon&#8221; you want armed, then select  the<br />
&#8220;EQUIP&#8221; command. (Even if you have a weapon you must EQUIP it  in order<br />
for you to attack.)</p>
<p>- ATTACKING STANCE -</p>
<p>Hold down the R Button. (The player will take an attacking stance<br />
towards the closest enemy.)</p>
<p>- How to ATTACK -</p>
<p>While holding down the R Button, press the A Button. (You can attack<br />
the enemy with the weapon you have equipped.)</p>
<p>- 180 DEGREE TURN -</p>
<p>While pressing down the Control Stick (or the + Control Pad), press  the<br />
B Button. (This can also be done using the C Stick alone.)</p>
<p>- EXAMINE AN ITEM -</p>
<p>From the STATUS SCREEN select an ITEM and then select the EXAMINE<br />
command. (The details of the item will be displayed.)</p>
<p>- Emergency Evade -</p>
<p>Using DEFENSE ITEMS such as Daggers, will allow you to escape<br />
momentarily when grabbed by an enemy. (However, you will not be able to<br />
escape when the enemy grabs you from behind.)</p>
<p>To equip a DEFENSE ITEM, go to the STATUS SCREEN, and then select an<br />
ITEM from the DEFENSE ITEM menu. Then select the EQUIP command.</p>
<p>If your DEFENSE ITEM mode is set to MANUAL in the Controller  Settings,<br />
you must press the L Button to use the DEFENSE ITEM.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p><strong>KENNETH&#8217;S FILM</strong></p>
<p>It&#8217;s the film that belonged to Kenneth. I need a video player to see<br />
what&#8217;s recorded on it.</p>
<p><strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</strong></p>
<p>BOOK OF CURSE</p>
<p>The four masks,<br />
a mask that speaks no evil&#8230;<br />
a mask that  smells no evil&#8230;<br />
a mask that sees no evil&#8230;<br />
a mask that cannot  speak, smell, or see evil&#8230;</p>
<p>When all four fall into place,<br />
evil will awaken</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p><strong>TREVOR&#8217;S DIARY</strong></p>
<p>Nov. 24, 1967</p>
<p>Eleven days have past since arriving on this estate. How did I end up<br />
like this? A guy in a lab coat came with a plate of skimpy meal  and<br />
said to me, &#8220;Sorry to put you through this, but it&#8217;s for  security<br />
reasons.&#8221; That&#8217;s when it hit me. It all makes sense now.</p>
<p>There are only two people that know the secret of this mansion, Sir<br />
Spencer and myself. If they kill me, Sir Spencer will be the only<br />
person that knows the secret.</p>
<p>But for what purpose? It doesn&#8217;t matter now. It&#8217;s too dangerous here.<br />
My family&#8230; I hope they are all right.</p>
<p>I&#8217;ve decided to escape&#8230; Jessica, Lisa, I pray you are safe.</p>
<p>Nov. 26, 1967</p>
<p>How could I be so careless? I lost my favorite lighter &#8212; the one<br />
Jessica gave me for my birthday. Now it&#8217;s going to be that much harder<br />
to get out this dark place.</p>
<p>Nov. 13th, the date when my fate was sealed. My aunt was hospitalized<br />
just three days before that. Jessica and Lisa said that they were  going<br />
to visit her. I wish I could be there with them.</p>
<p>But wait, even as I&#8217;m writing my memory is coming back to me more<br />
vividly. Just before I passed out, I remember the men in the lab coats<br />
said something like, &#8220;Most likely your family is already&#8230;&#8221; I pray for<br />
their safety.</p>
<p>Nov. 27, 1967</p>
<p>Somehow I managed to get out that room. But getting out of this  mansion<br />
won&#8217;t be as easy. I have to get past all the booby-traps.  Tiger eyes,<br />
Gold Emblem&#8230; I have to try and remember for my own  sake.</p>
<p>Nov. 29, 1967</p>
<p>I can&#8217;t get out. I have tried every possible way to escape but only  to<br />
be faced with the reality that I&#8217;m trapped.</p>
<p>I&#8217;ve been everywhere. The laboratory with the large glass tubes  filled<br />
with formaldehyde and those dark, wet and eerie caves&#8230;  What can I do?</p>
<p>At first I didn&#8217;t want to believe my eyes. But that familiar high-<br />
heeled shoe in the corridor&#8230; It was like reflex. One name came to my<br />
mind, Jessica!</p>
<p>I don&#8217;t want to believe they share the same fate as me.<br />
No! I  can&#8217;t give up hope. I have to hope they&#8217;re alive.</p>
<p>Nov. 30, 1967</p>
<p>I haven&#8217;t had anything to eat or drink for the past few days. I feel<br />
like I&#8217;m going crazy.</p>
<p>Why is this happening to me? Why do I have to die like this?<br />
I  was too obsessed with designing this ghastly mansion. I should have<br />
known better.</p>
<p>Nov. 31, 1967</p>
<p>It was a dark and damp underground tunnel. And another dead end. But<br />
even in the darkness something caught my eye.</p>
<p>Carefully, I lit the last match, I had to see what it was.</p>
<p>A grave! But deeply engraved into the stone was my name!</p>
<p>&#8220;George Trevor&#8221;</p>
<p>At that instant, it all became clear to me. Those bastards knew from<br />
the beginning that I&#8217;d die here and I fell right into their trap.</p>
<p>But it&#8217;s too late now. I&#8217;m losing it. Everything is becoming so far<br />
away. Jessica&#8230; Lisa&#8230; Forgive me.</p>
<p>Because of my ego, I got both of you involved in this whole damn<br />
conspiracy. Forgive me. May god justify my death in exchange for your<br />
safety.</p>
<p>George Trevor</p>
<p>(There&#8217;s something handwritten. It&#8217;s not dated)</p>
<p>Nothing&#8217;s changed.<br />
I never thought that this room I designed as  an experiment would pay off<br />
like this.</p>
<p>I can hide here safely for a while, because nobody knows about the<br />
secret behind this painting.<br />
Not even Sir Spencer.</p>
<p>Painting of a mansion&#8230; In the back of the art room.</p>
<p><strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>CRUMPLED MEMO</strong></p>
<p>Today Sir Spencer told me to hide something where no one could find  it.</p>
<p>Well, I had this idea. I figured if I could somehow have it protected<br />
by a dangerous animal like the vicious canine that lives here, no  one<br />
would be able to get near it!</p>
<p>As far as I can tell, the mutt is always hanging around the second  floor<br />
balcony on the west side of the terrace, and he ought to come  running at<br />
the sound of a dog whistle.</p>
<p>This is where you come in. The thing is, I reckon you&#8217;re the only<br />
person that can get near that damn dog without risking a serious<br />
mauling.</p>
<p>Which means only you can put this collar on him. The object that Sir<br />
Spencer wants hidden is concealed inside.</p>
<p>You&#8217;re the only person I can trust with this. Of course, you&#8217;ll get<br />
something out of it as well. Remember that certain item that you&#8217;ve<br />
always wanted to get hold of?</p>
<p>Well, in exchange for your services, I just might be able to get it  for<br />
you. This could work out well for both of us&#8230;</p>
<p>Jon Toleman</p>
<p><strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>BOTANY BOOK</strong></p>
<p>BOTANY<br />
&#8211;Uses of Medicinal Herbs&#8211;</p>
<p>It is a well-known fact that there exist many plants that are  credited<br />
with medicinal healing powers. Since ancient times,  mankind has been<br />
healing wounds and diseases using various plants.</p>
<p>In this book, we will sample three herbs that are a native of the  Arklay<br />
Mountains and briefly outline each of their medicinal  qualities. Each<br />
herb has a distinct color and a distinct medicinal  quality.</p>
<p>The green herb recovers physical strength. The blue herb neutralizes<br />
natural toxins. However, the red herb has no real effect by itself. We<br />
have found that mixing green and red herbs results in a magnified<br />
effect.</p>
<p>We will outline the effects of red herbs when mixed with other herbs<br />
when we have more data. Meanwhile feel free to experiment on your own,<br />
for true knowledge is best acquired through own experience.</p>
<p><strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>BODY DISPOSAL</strong></p>
<p>Special instructions when disposing dead bodies.</p>
<p>We have new information regarding those &#8220;beings&#8221;. They may appear to  be<br />
dead but in fact they are able to come back to life. However,  there are<br />
ways to prevent them from becoming active again.</p>
<p>Currently there are two known methods to cease their resurrection.</p>
<p>1. INCINERATION<br />
2. DESTRUCTION OF THE HEAD</p>
<p>If further methods are discovered, they will be notified immediately.</p>
<p>Meanwhile to those of you who still have the will to live, oil has  been<br />
placed on the first floor of the mansion. Take as much as you  need.</p>
<p>You&#8217;ll need something to light it with, which you&#8217;ll need to find by<br />
yourself.</p>
<p><strong>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>KEEPER&#8217;S DIARY</strong></p>
<p>May 9, 1998</p>
<p>Played poker tonight with Scott and Alias from Security, and Steve  from<br />
Research. Steve was the big winner, but I think he was  cheating.<br />
Scumbag.</p>
<p>May 10, 1998</p>
<p>One of the higher-ups assigned me to take care of a new creature. It<br />
looks like a skinned gorilla. Feeding instructions were to give it live<br />
animals.</p>
<p>When I threw in a pig, the creature seemed to play with it&#8230;tearing  off<br />
the pig&#8217;s legs and pulling out the guts before ti actually  started<br />
eating.</p>
<p>May 11, 1998</p>
<p>At around 5 A.M., Scott woke me up. Scared the shit out me, too. He<br />
was wearing a protective suit. He handed me another one and told me to<br />
put it on. Said there&#8217;d been an accident in the basement lab.</p>
<p>I just knew something like this would happen. Those bastards in<br />
Research never sleep, even on holiday.</p>
<p>May 12, 1998</p>
<p>I&#8217;ve been wearing the damn space suit since yesterday. My skin&#8217;s<br />
getting grimy and feels itchy all over. The goddamn dogs have been<br />
looking at me funny, so I decided not to feed them today. Screw &#8216;em.</p>
<p>May 13, 1998</p>
<p>Went to the Infirmary because my back is all swollen and feels itchy.<br />
They put a big bandage on it and told me I didn&#8217;t need to wear the  suit<br />
anymore. All I wanna do is sleep.</p>
<p>May 14, 1998</p>
<p>Found another big blister on my foot this morning. I ended up  dragging<br />
my foot all the way to the dog&#8217;s pen. They were quiet all  day, which is<br />
weird.</p>
<p>Then I realized some of them had escaped. Maybe this is their way of<br />
getting back at me for not feeding them the last three days. If anybody<br />
finds out, I&#8217;ll have my head handed to me.</p>
<p>May 16, 1998</p>
<p>Rumours going around that a researcher who tried to escape the estate<br />
last night was shot. My entire body feels hot and itchy and I&#8217;m<br />
sweating all the time now.</p>
<p>I scratched the swelling on my arm and a piece of rotten flesh just<br />
dropped off. What the hell&#8217;s happening to me?</p>
<p>May 19, 1998</p>
<p>Fever gone but itchy. Today hungry and eat doggie food.</p>
<p>May 21, 1998</p>
<p>Itchy itchy Scott came ugly face so killed him. Tasty.</p>
<p>4 / / Itchy. Tasty.</p>
<p><strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>RESEARCHER&#8217;S WILL</strong></p>
<p>(There is a letter.)</p>
<p>June 3, 1998<br />
My dearest Alma.</p>
<p>Let me first apologize for not being able to call you. A man wearing<br />
sunglasses didn&#8217;t permit any phone calls. Sorry Alma.</p>
<p>I sit here trying to think of where to begin, of how to explain in a  few<br />
simple words all that&#8217;s happened in my life since we last  spoke, and<br />
already I fail.</p>
<p>I hope this letter finds you well, and that you&#8217;ll forgive the  tangents<br />
of my pen; this isn&#8217;t easy for me.</p>
<p>Even as I write, I can feel the simplest of concepts slipping away,  lost<br />
to feelings of despair and confusion &#8212; but I have to tell you  what&#8217;s in<br />
my heart before I can rest. Alma, please believe that  what I&#8217;m telling<br />
you is the truth.</p>
<p>The entire story would take hours for me to tell you, and time is  short,<br />
so accept these things as fact: last month there was an  accident in the<br />
lab and the virus we were studying leaked.</p>
<p>All my colleagues who were infected are dead or dying, and the nature  of<br />
the disease is such that those still living have lost their  senses.<br />
This virus robs its victims of their humanity, forcing them  in their<br />
sickness to seek out and destroy life.</p>
<p>Even as I write these words, I can hear them, pressing against my  door<br />
like mindless, hungry animals.</p>
<p>Alma, I have tried to survive only to see you again. But my efforts<br />
only delayed the inevitable; I am infected, and there is no cure for<br />
what will follow &#8212; except to end my life before I lose the only thing<br />
that separates me from them.</p>
<p>My love for you.</p>
<p>In an hour I&#8217;ll have entered my eternal sleep where there is peace.<br />
Please understand. Please know that I&#8217;m sorry.</p>
<p>Martin Crackhorn<br />
<strong></strong></p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p><strong>MAIL FROM THE CHIEF OF SECURITY</strong></p>
<p>CONFIDENTIAL<br />
Attn: Chief of Security<br />
Date: July 22, 1998 2:13</p>
<p>X Day is drawing upon us. Execute the following procedures within  one<br />
week. Prompt actions are demanded.</p>
<p>1. Lure S.T.A.R.S. to the estate, and obtain B.O.W.&#8217;s raw combat data<br />
against S.T.A.R.S.</p>
<p>2. Collect two embryos of each mutated specimens as samples,  excluding<br />
the Tyrant. Dispose of the Tyrant.</p>
<p>3. Ensure complete disposal of the Arklay Laboratory including all<br />
personnel and test animals. Disguise their deaths as an accident.<br />
When the above procedures are executed, report to headquarters for<br />
further instructions.</p>
<p>If for some reason you are unable to execute the procedure by the<br />
deadline, report immediately. In case of emergency situations, report<br />
directly to the extension number 5691.</p>
<p>Good luck.<br />
Umbrella Headquarters.<br />
Umbrella Inc.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
<strong><br />
SUICIDE NOTE</strong></p>
<p>June 22, 1998</p>
<p>I had to do it. We ran from those things &#8212; helping each other to<br />
survive. But Robert started to show the symptoms. I had to do it.<br />
Those damn things are pure evil.</p>
<p>There was no other way. He would have done the same if it were the<br />
other way around. After I put him out of his misery I had to just leave<br />
him in the bathroom. Now I&#8217;m probably the last one&#8230;</p>
<p>How could this happen? I&#8217;ll never forgive myself for being part of  this<br />
project. Eventually I&#8217;ll get what&#8217;s coming to me, though.  There&#8217;s no<br />
way to escape from this nut house. It&#8217;s just a matter of  time now.</p>
<p>Everything is set. All I need is a little courage to get it done.<br />
Knowing that I&#8217;ll leave many things undone is regret beyond words.</p>
<p>But, this is better than just waiting to turn into one of them.  Please<br />
understand and at least let me end my life as a person.</p>
<p>(There&#8217;s a message on the back.)</p>
<p>Linda, please forgive me&#8230;</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
<strong><br />
PLANT 42 REPORT</strong></p>
<p>Four days have passed since the accident. The plant at Point 42 is<br />
growing at an amazing rate.</p>
<p>Although there are many unknown aspects about this plant, we know  that<br />
in comparison with the other group of plants, the T-Virus has  had a<br />
substantially stronger affect on this one.</p>
<p>The T-Virus has drastically morphed its host&#8217;s anatomy as well as its<br />
size. Looking at its current state, it&#8217;s difficult to imagine its<br />
original appearance. Nowhere on Earth will you find anything like it.</p>
<p>We&#8217;ve also found that PLANT 42 has two main sources of acquiring its<br />
necessary nutrients. One source is through its root. Somehow it has<br />
rooted itself down into the basement.</p>
<p>Immediately after the accident, a scientist went mad and destroyed  the<br />
Aqua Ring. Ever since, the basement has been like a pool. There  is a<br />
high possibility that it&#8217;s one of the chemicals in the water  that&#8217;s<br />
promoting the PLANT 42&#8242;s rapid growth.</p>
<p>However, we have yet to determine the specific chemical.</p>
<p>A bulb-like body of the PLANT 42 has been sighted hanging from the<br />
ceiling of the first floor. We are sure that it used the air ducts to<br />
reach the first floor. Numerous long tentacle-like vines are protruding<br />
from the bulb.</p>
<p>We believe the vines are the second means of acquiring its nutrients.<br />
When the PLANT 42 sense prey, it uses the tentacle-like vines to  capture<br />
its prey. After doing so, suckers on the vine drain the  prey of its<br />
blood.</p>
<p>We&#8217;ve also noticed that it has some intelligence. When it captures  its<br />
prey or when it&#8217;s inactive, the vines twine around the door to  stop<br />
possible intruders.</p>
<p>Unfortunately, several of our scientists have already fallen victim  to<br />
this PLANT 42. When we heard the stories from the survivors,  they all<br />
observed one thing in common:</p>
<p>When the uniform petal-like flaps open and reveal its vital  internals,<br />
it has a tendency to become more aggressive.</p>
<p>One witness reported that it was as if it was trying to protect  itself.<br />
Why it behaves the way it does is still unknown.</p>
<p>May 21, 1998<br />
Henry Sarton</p>
<p><strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>ORGANIC CHEMISTRY LAB EXPERIMENT</strong></p>
<p>The similarities in the cellular characteristics of the rapidly  growing<br />
plant infected by the Tyrant Virus have been reported in  previous<br />
papers. However, while repeating these experiments, an  interesting new<br />
fact became clear.</p>
<p>We learned that a chemical in the UMB family, UMB No. 20, contains a<br />
compound that is toxic to the cells of the plant.</p>
<p>We have given UMB No. 20 a new name: V-JOLT. If calculations prove<br />
correct, when V-JOLT is applied directly to the root of the plant, the<br />
entire plant should be dead within 5 seconds.</p>
<p>The V-JOLT can be made by simply mixing the VP and UMB chemicals in a<br />
specific ratio. However, extra care must be taken when handling  these<br />
UMB chemicals. They have been known to generate toxic gases  if<br />
mishandled.</p>
<p>The characteristics of each UMB chemical are as follows:</p>
<p>UMB No. 3 red<br />
Yellow-6 yellow<br />
UMB No. 7 green<br />
UMB No. 10  orange<br />
VP-017 blue<br />
V-JOLT dark brown</p>
<p><strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>FAMILY PICTURES &amp; NOTES</strong></p>
<p>(There&#8217;s something written on the back.)</p>
<p>Nov. 10, 1967<br />
- Progenitor virus administered</p>
<p>-Jessica<br />
Administered virus: Type-A<br />
Plasmolyzing of tissue  during cell activation</p>
<p>Virus fusion: Negative</p>
<p>Action: Disposed</p>
<p>-Lisa<br />
Administered virus: Type-B<br />
Plasmolyzing of tissue  during cell activation</p>
<p>Virus fusion: Positive but delayed fusion.</p>
<p>Body modification: Observed constant results.</p>
<p>Status: Continue protective observation.</p>
<p>-George<br />
Action: Terminated (Nov. 30, 1967)</p>
<p>(There&#8217;s a journal left by someone.)</p>
<p>Nov. 14, 1967</p>
<p>I feel dizzy after that shot they gave me. I don&#8217;t see Mom. Where did<br />
they take her?<br />
She promised that we would escape together. Did  she escape alone and<br />
leave me behind?</p>
<p>Nov. 15, 1967</p>
<p>I found Mom. We ate together. I was very happy.</p>
<p>But she was a fake. Not my real Mom. Same face but different inside.</p>
<p>Have to find Mom. Have to give face back to mother.</p>
<p>I got Mom&#8217;s face back.<br />
Nobody can have my Mom except me. I attach  her face to me so she<br />
doesn&#8217;t go away.<br />
Because Mom sad when I  meet her without her face.</p>
<p>Nov. 17, 19 7</p>
<p>from inside box, scent of mommy. maybe true mother there.<br />
stone  box hard. It hurt. steel rope in the way.<br />
can&#8217;t see mother becuz 4  stones.</p>
<p>19</p>
<p>dadddy atached first<br />
momm atached scond</p>
<p>iNside reD and sLimy<br />
whiTe and haRd</p>
<p>not true moM wheRe</p>
<p>dunno dadd<br />
found mum again</p>
<p>whne atachd momMy<br />
she moved no more<br />
she screaming</p>
<p>why?<br />
Jst want to b with her</p>
<p>4</p>
<p>mom<br />
where?</p>
<p>I mis yuo</p>
<p><strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>BARRY&#8217;S PHOTOGRAPH</strong></p>
<p>This is the photograph that fell out of Barry&#8217;s shirt right before he<br />
fell into the pit.</p>
<p>(There is something written on the back.)</p>
<p>We love you daddy<br />
From your sweet daughters,<br />
Moira and Polly</p>
<p><strong>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>LETTER OF A RESEARCHER</strong></p>
<p>June 8th, 1998<br />
My dearest Ada.</p>
<p>By the time you read this letter, I will no longer be the person you<br />
once knew. The results of my test came out today, and as I suspected,<br />
it came out positive.</p>
<p>I feel like I am teetering on the edge of reason just thinking about  my<br />
impending doom. I would give anything not to have to become one  of<br />
them.</p>
<p>As far as I know, you are not infected. I sincerely hope things do  not<br />
reach such a desperate pass, but if it has turned out that you  are now<br />
the last person remaining alive, I want you to get the  material from the<br />
Visual Data Room.</p>
<p>Then, activate the Self-Destruct System in the Power Room, and escape<br />
from here. Please do everything in your power to make this whole<br />
accident public.</p>
<p>If everything is still running normally, you should be able to  release<br />
all the locks using the Security System.</p>
<p>I have set up the terminal in the small security room so that you can<br />
log in to the system using my name and your name as the password.</p>
<p>You will need another password to release the lock of the door in<br />
Basement Level Two where the Visual Data Room is located.</p>
<p>As a safety measure I have coded that password into an X-ray picture;  a<br />
roentgenogram. I know you, and I&#8217;m sure you will be able to work  it out<br />
without any trouble.</p>
<p>There is just one more thing&#8230; and it is my last request. I hope you<br />
never have to lay eyes on me in this state, but if you do happen  to run<br />
into me in my hideous form, I beg you to put me out of my  misery. I<br />
hope you understand.</p>
<p>Thank you, Ada.<br />
Yours truly.</p>
<p>John</p>
<p><strong>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>V-ACT</strong></p>
<p>There is now evidence that when the host loses consciousness, the  body<br />
goes into a dormant state. During this time the virus becomes  active<br />
and rapidly transforms and reconstructs the basic  composition of the<br />
body.</p>
<p>The host eventually mutated into a humanoid creature. (We call them  V-<br />
ACTs)</p>
<p>Its speed and amazing muscular development are particularly  noteworthy.<br />
After transformation, it becomes more agile and  aggressive.</p>
<p>Already four of our researchers have died from trying to feed it,<br />
turning the place into an instant blood bath. (Ever since this tragic<br />
and barbaric accident, we have decided to call its kind &#8220;Crimson  Heads&#8221;)</p>
<p>That dangerous and precious prototype specimen can&#8217;t be left there.  We<br />
have to figure out a way to deal with it. Termination is  definitely not<br />
an option.</p>
<p>We finally decided to freeze the specimen and confine the body inside<br />
the basement of the backyard cemetery.<br />
<strong></strong></p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p><strong>FAX</strong></p>
<p>To: Sanitation Division<br />
Attn: Manager of Sanitation<br />
From:  Racoon Disaster Contingency Committee</p>
<p>The contents of this fax are confidential and intended for the named<br />
addressee only. Any copying, or disclosure of the contents of this fax<br />
to any third party is strictly forbidden by the sender.</p>
<p>After reading the contents of this fax, must be destroyed  immediately.</p>
<p>We expect significant increase in the damage done by the recent  T-Virus&#8217;<br />
outbreak than initially estimated. There are several  concerns.</p>
<p>First concern<br />
More than half of the researchers have been  infected by the T-Virus and<br />
died. It has also been reported that  almost all of the survivors of<br />
this accident are starting to show  symptoms of the T-Virus infection.</p>
<p>Second concern<br />
Our Secret Security Patrol Team has also been  completely eradicated.<br />
Therefore, our most secret research is in  danger of public disclosure.<br />
Quick actions are demanded to prevent  mass media coverage.</p>
<p>Third concern<br />
There is a high possibility that most of the  specimens are running loose<br />
inside the compound. We expect many  casualties to follow.</p>
<p>However yet unfortunate, these casualties underscore the success of  our<br />
research results. Actions must be taken to prevent our research  results<br />
from being made public.</p>
<p>We suspect the first official intervention will come from the State<br />
Police and S.T.A.R.S. We strongly recommend taking measures against<br />
them first.</p>
<p><strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>SECURITY PROTOCOLS</strong></p>
<p>LEVEL ONE</p>
<p>Heliport/ For executive use only. This restriction does not apply in<br />
the event of an emergency.</p>
<p>BASEMENT LEVEL ONE</p>
<p>Passage to Heliport/ Entry is prohibited unless accompanied by a<br />
Consultant Researcher or the Chief of Security. Unauthorized persons<br />
entering the heliport will be shot on site.</p>
<p>Elevator/ The elevator stops during emergencies.</p>
<p>BASEMENT LEVEL TWO</p>
<p>Visual Data Room/ For use by the Special Research Division only. All<br />
other access to the Visual Data Room must be cleared with Keith Arving.<br />
Room Manager.</p>
<p>BASEMENT LEVEL THREE</p>
<p>Prison/ Sanitation Division controls the use of the prison. At least<br />
one Consultant Researcher (E. Smith, S. Ross, A. Wesker) must be  present<br />
if viral use is authorized.</p>
<p>Triple Lock Door/ Entry into the room is limited to the sole person  who<br />
deactivates the lock with all of the Pass Codes. Accessing the<br />
exclusive Output Terminals located in each section of the Senior<br />
Researchers deactivates the lock.</p>
<p>Power Room/ In this room nitro compound is used as the primary fuel<br />
source of power. Access is limited to Headquarters Supervisors. This<br />
restriction may not apply to Consultant Researchers with special<br />
authorization.</p>
<p>Pass Code Output Terminals/ Use and access of the Output Terminals is<br />
limited to authorized Senior Researchers.</p>
<p>BASEMENT LEVEL FOUR</p>
<p>Regarding the progress of &#8220;Tyrant&#8221; after the administration of T-<br />
Virus&#8230;</p>
<p>(Illegible hereafter&#8230;)</p>
<p><strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</strong></p>
<p><strong>OBSERVATION NOTE</strong></p>
<p>The discovery of the G-Virus was in fact 21 years after the<br />
administration of the primogenitor virus.</p>
<p>The &#8220;Prototype Parasite&#8221; which we had delivered from a laboratory in<br />
France was administered to the sample specimen. The sample specimen<br />
took in the parasite without showing any signs of adverse reaction.</p>
<p>The lack of any reaction was an unsolved mystery. But now everything  is<br />
clear to me.</p>
<p>The &#8220;Prototype Parasite&#8221; was incubating in the sample specimen&#8217;s body<br />
for 21 years. Then from that incubating state the prototype  suddenly<br />
mutated. (&#8220;Evolved&#8221; may be a more appropriate word to  describe it.)</p>
<p>This observation gave me more insight in my research. Through further<br />
modification and testing, I was able to derive a method to create  the<br />
&#8220;G&#8221; that surpasses the performance of the &#8220;T&#8221;.</p>
<p>This was the breakthrough that would change the future of the  B.O.W.&#8217;s<br />
history.</p>
<p>I can&#8217;t wait to see the look on Alexia&#8217;s annoying face when I finally<br />
announce my research. But unfortunately I&#8217;ll have to wait a few  more<br />
years to completely verify my findings.</p>
<p>William Birkin</p>
<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-files/">Resident Evil Remake Files</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
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		<title>Resident Evil Remake Press Quotes</title>
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		<pubDate>Mon, 14 Jun 2010 16:36:32 +0000</pubDate>
		<dc:creator>Dominik Mayr</dc:creator>
				<category><![CDATA[Resident Evil Remake]]></category>
		<category><![CDATA[press quotes]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[Resident Evil]]></category>

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		<description><![CDATA[- &#8220;Anyone with a penchant for the macabre will be blown away by Resident Evil, and even if you&#8217;re only vaguely into this sort of game, it&#8217;s still a must buy.&#8221; &#8212; GameSpot &#8220;A masterpiece of macabre mayhem, encased in a graphical shell so realistic you&#8217;ll be wincing at every arterial spray and brutal decapitation.&#8221; [...]<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-press-quotes/">Resident Evil Remake Press Quotes</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
			<content:encoded><![CDATA[<h4>- &#8220;Anyone with a penchant for the macabre will be blown away by  Resident Evil, and even if you&#8217;re only vaguely into this sort of game,  it&#8217;s still a must buy.&#8221; &#8212; <strong>GameSpot</strong></h4>
<h4>&#8220;A masterpiece of macabre mayhem, encased in a graphical shell so  realistic you&#8217;ll be wincing at every arterial spray and brutal  decapitation.&#8221; &#8212; <strong>Source unknown</strong></h4>
<h4><strong>Pros:</strong> Superb animation, realistic characters and  enemies, in-depth backstory, fiendish but logical puzzles, blood-soaked  combat.<br />
<strong>Cons: </strong>Minor problems with character  turning and dodging, annoying collision detection, some stuttering,  short completition time. &#8212; <strong>GameSpy</strong></h4>
<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-press-quotes/">Resident Evil Remake Press Quotes</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
<div class="wp-about-author-containter-top" style="background-color:#000000;"><div class="wp-about-author-pic"><img alt='' src='http://1.gravatar.com/avatar/18286ebcf7904d3f6795e50825e11c3d?s=100&amp;d=&amp;r=G' class='avatar avatar-100 photo' height='100' width='100' /></div><div class="wp-about-author-text"><h3><a href='http://www.relyonhorror.com/author/admin/' title='Dominik Mayr'>Dominik Mayr</a></h3><p>Webmaster/Owner
I got into Horror due to Resident Evil and had a fansite called "Resident Evil Horror" for almost 10 years. In late 2009, i decided to open the gates for other horror aswell. Here we are in 2011, Rely on Horror, trying hard to offer the best content in horror entertainment with a strong focus on games. I hope you enjoy your stay!

~ Dominik Mayr</p></div></div>
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		<title>Resident Evil Remake Cheats and Hints</title>
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		<pubDate>Mon, 14 Jun 2010 16:35:42 +0000</pubDate>
		<dc:creator>Dominik Mayr</dc:creator>
				<category><![CDATA[Resident Evil Remake]]></category>
		<category><![CDATA[cheats]]></category>
		<category><![CDATA[gamecube]]></category>
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		<category><![CDATA[Resident Evil]]></category>

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		<description><![CDATA[Unlockable: Samurai Edge Beat the game with either Chris or Jill in less than five hours (total playtime) in Normal or Hard mode and you&#8217;ll be able to use the Samurai Edge, an upgraded handgun with unlimited bullets. Unlockable: Rocket Launcher To use this powerful weapon, you must beat the game once with Chris or Jill [...]<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-cheats-and-hints/">Resident Evil Remake Cheats and Hints</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
]]></description>
			<content:encoded><![CDATA[<h4><strong>Unlockable: Samurai Edge</strong></h4>
<p>Beat the game with either Chris or Jill in less than five hours (total playtime) in Normal or Hard mode and you&#8217;ll be able to use the Samurai Edge, an upgraded handgun with unlimited bullets.</p>
<h4><strong>Unlockable: Rocket Launcher</strong></h4>
<p>To use this powerful weapon, you must beat the game once with Chris or Jill in less than three hours in Normal or Hard mode. It&#8217;s tough, but it can be done. Once you&#8217;ve completed the game you can start a new one with the Rocket Launcher to really kick some zombie ass.</p>
<h4><strong>Unlockable: Invisible Enemy Mode</strong></h4>
<p>Clear the game on Hard mode to unlock the Invisible Enemy Mode. In this mode, you can only hear the zombies &#8212; they will be invisible until you make contact with them. Have fun.</p>
<h4><strong>Unlockable: One Dangerous Zombie</strong></h4>
<p>To unlock One dangerous Zombie, beat the game with both Chris or Jill at either normal or hard difficulty. When you play the game again, you&#8217;ll find that some enemies in the game have been replaced by Forest Speyer turned into a zombie and with the speed of a Crimson Head, who dogs you around the mansion. These pesky bugger can&#8217;t be shot, or it&#8217;ll explode and level the mansion. Playing against a kamikaze zombie is a true test of your skills.</p>
<h4><strong>Hint: Grenade Launcher Glitch</strong></h4>
<p>This glitch only works with Jill (as she is the only one capable of using the Grenade Launcher). Equip the Grenade Launcher in the first slot (upper-most left) and then go to any item box. Select any grenade ammo in an item box slot that is different than the grenade type loaded in the Grenade Launcher. Next, attempt to place the grenade ammo from the item box into Jill&#8217;s inventory; instead of &#8220;swapping items&#8221; the Grenade Launcher will swap ammunition instead.</p>
<p>Warning: After this glitch is done, you should divide your grenade ammo into the minimum number of slots it needs (255 rounds per slot) to avoid corrupting your game data.</p>
<h4><strong>Unlockable: Alternate Ending</strong></h4>
<p>There&#8217;s a lot that factors into opening the alternate endings. There are quite a few. Here&#8217;s how to make them all happen:</p>
<h4><strong>As Jill</strong></h4>
<ul>
<li><em>Alt ending 1:</em> Give Barry his gun, keep him alive, and rescue Chris</li>
<li><em>Alt ending 2:</em> Give Barry his gun, keep him alive, let Chris die.</li>
<li><em>Alt ending 3:</em> Give Bazza his gun back, let him die at the heliport, but keep Chris alive.</li>
<li><em>Alt ending 4:</em> Don&#8217;t give Barry his gun and rescue Chris.</li>
<li><em>Alt ending 5:</em> Don&#8217;t give Barry his gun and don&#8217;t rescue Chris.</li>
</ul>
<h4><strong>As Chris</strong></h4>
<ul>
<li><em>Alt ending 6:</em> Rescue Rebecca, keep her alive, and Rescue Jill.</li>
<li><em>Alt ending 7:</em> Let Rebecca die, but rescue Jill.</li>
<li><em>Alt ending 8:</em> Rescue Rebecca, but let her die at the Heliport, rescue Jill.</li>
<li><em>Alt ending 9:</em> Let Rebecca die, rescue Jill.</li>
<li><em>Alt ending 10:</em> Let Jill and Rebecca die at the Heliport.</li>
</ul>
<h4><strong>Unlockable: Hidden Costumes</strong></h4>
<p>Beat the game on different difficulty settings with either Chris or Jill to get the closet key. You will find it in your item box when you start a new game and you can use it to put on some sexy new costumes for Jill &#8212; and to get some new duds for Chris at well. Each difficulty setting will get you different costumes, so be sure to play through the game multiple times to get it all.</p>
<p>First time Jill: Commando outfit<br />
Second time Jill: Outfit from <a href="http://www.relyonhorror.com/tag/resident-evil-3/" >RE3</a>: Nemesis<br />
First time Chris: Casual gear<br />
Second time Chris: Outfit from RE <a href="http://www.relyonhorror.com/tag/code-veronica/" >CODE: Veronica</a></p>
<h4><strong>Easter Egg: Tofu&#8217;s Voice</strong></h4>
<p>In the secret lab, go to the computer where you enter the password to open the electrically locked doors. Type the username JOHN and the password ADA. Click the door that you need a password for. The normal password is CELL, but type MOLE instead. This is the password for the computer from the original Resident Evil. When you enter it, it will be denied, but you will hear the voice of Tofu, the secret character from <a href="http://www.relyonhorror.com/tag/resident-evil-2/" >Resident Evil 2</a>.</p>
<h4><strong>Unlockable: Real Survival Mode</strong></h4>
<p>The hidden mode, Real Survival, is unlocked automatically when you beat the game with either Jill or Chris. Basically, it gets rid of the magical ability of the item box. So if you put an item into one item box, you can only take it out of the same one. No magical beaming. This makes the game a whole lot more difficult &#8212; but also a lot more tedious.</p>
<p><a href="http://www.relyonhorror.com/in-depth/resident-evil-in-depth/resident-evil-remake/resident-evil-remake-cheats-and-hints/">Resident Evil Remake Cheats and Hints</a> is a post from: <a href="http://www.relyonhorror.com">Rely on Horror</a></p>
<div class="wp-about-author-containter-top" style="background-color:#000000;"><div class="wp-about-author-pic"><img alt='' src='http://1.gravatar.com/avatar/18286ebcf7904d3f6795e50825e11c3d?s=100&amp;d=&amp;r=G' class='avatar avatar-100 photo' height='100' width='100' /></div><div class="wp-about-author-text"><h3><a href='http://www.relyonhorror.com/author/admin/' title='Dominik Mayr'>Dominik Mayr</a></h3><p>Webmaster/Owner
I got into Horror due to Resident Evil and had a fansite called "Resident Evil Horror" for almost 10 years. In late 2009, i decided to open the gates for other horror aswell. Here we are in 2011, Rely on Horror, trying hard to offer the best content in horror entertainment with a strong focus on games. I hope you enjoy your stay!

~ Dominik Mayr</p></div></div>
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