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In-Depth 314 articles
Once upon a midnight dreary, while I pondered weak and weary.
Problem solving 101.
Freaks and geeks.
Whispers’ takes Manhattan.
An interactive fiction experience that dares to be more, or settle on its comfortable audiobook merits?
Hands-on with this lonely tale.
I’ll continue to pretend he’s David Cronenberg.
The second instalment in this new column!
Beyond: Two Souls demo impressions.
Review it again until you get it right.
Jasper Byrne defines horror.
Slow burn horror.
Someone needs a larger battery.
An early look at this new roguelike FPS.
Adam Tierney defines horror.
Straight from the show floor.
Control your emotions.
Tomm Hulett defines horror.
Impressions from a behind-closed-doors demo presentation at gamescom 2013.
Impressions from the gameplay presentation at Gamescom 2013.
Sam Barlow defines horror.
The first entry in this new interview series!
Jeremy Blaustein defines horror.