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I have a confession to make. A secret that has been gnawing at me for quite some time, one that needs to be out in the open. For a considerably long time, I didn’t like Resident Evil 4. It’s true.  I could talk the talk and make it seem like I was hip and cool, but it was all a facade. I saw the value and potential in the title and acknowledged that it had done great things for not only the series, but the gaming industry as a whole, but all the while, I absolutely hated it.

This makes me sound like a hack, doesn’t it?  Not to mention a total liar.   How could I call myself a Resident Evil fan, nay, a survival horror fan at all if the greatest game of last gen, praised by hundreds, millions of fans made me want to vomit? Various media outlets called it the best and fans everywhere eagerly anticipate Leon’s return in Resident Evil 6. All of that fanfare probably didn’t help matters for me in the slightest.

Earlier this year, I wrote an article about New Year’s resolutions for gamers. One of the resolutions was to give games you didn’t like a second chance. In the spirit of trying to be a better person (and the bragging rights to say that I held onto my New Year’s Resolutions until August), I decided that Resident Evil 4 would be this game. Who knows, perhaps I’d been wrong about it the entire time? Maybe I could indeed find a new favourite?

Regardless of what happened, I knew I’d have to be honest with myself about why I didn’t like it. The fact was, I’d never really given the title much of a chance. I’d played it a grand total of three times and I’d never finished it. Each time I went to play it, I found a reason for me to hate it and quit without finishing.

“C’mon Grandma, you gotta shoot em in the head.”

For instance, I’d picked up Resident Evil 4 HD a few months ago through PSN with the hope that the option to reconfigure controls would be present, perhaps to reflect the play-style found in RE5. They weren’t. I also felt that the upscale job they’d done on the title didn’t exactly warrant the HD Edition moniker either, so I shelved it again.  It seemed silly now, but at the time it was enough to make me hate it again.

Not this time.

I sat down last week and decided that this was it. I was going to go into the game with an open mind. Forget all the less-than-fun I’d had before, this was going to be good! I was going to give Resident Evil 4 the chance it deserved, the chance I should have given it a long time ago.

Yes, I did finish it. Yes, it took me a week.  As I’ve grown older, I’ve found that my tolerance for bullshit has gone down considerably.When one of your favourite past times rests purely in fantasy, you need to find a happy medium.  However there’s a fine line between the things that you’ll accept for the sake of an escapist video game, and the things that you’ll look at and immediately call bullshit on.  I found that some of what Resident Evil 4 was putting out was a difficult for me to swallow (…..).

Part of what made Leon so appealing in Resident Evil 2, was that he was just your ordinary average guy. Despite what you might otherwise believe about police officers, they’re not super soldiers and a very large part of their training is on-the-job, which he had none of.  He was a guy, stuck in a city that was overrun with zombies.  He was Joe Six Pack.   This contrasted greatly with the Leon we saw here. The man was ready for anything, including gymnastics and high-beam competitions. My bullshit meter went through the roof when he began jumping to heights and performing in-air maneuvers previously only reserved for Final Fantasy characters. And how exactly does Ada perform those same jumps, or just jump off and disappear into thin air without twisting her ankles in those high heels, too?

Every time I met this guy, he was in one less piece of clothing.

However I found that my biggest issue with RE4 wasn’t with the mechanics of the game or the graphics, or even the subtle racism or highly dubious acrobatics.  Nor was it the idea that a monster parasite 5 times your size can be furled up inside your body, waiting to burst forth from your head should you stub your toe. No, some of the most cringe-worthy aspects were just the dialogue.  It was full of the kind of stuff I expected to find in a Saturday morning cartoon.  And while I concede that Resident Evil has never had all that moving of dialogue, this stuff was just…ugh.  By extension, some of the story got lost in the bullshit.

To put it bluntly, Leon sounded as if he were a rebellious high school kid from the 90s who wasn’t about to take flak from some overzealous killjoy of a principal.

As much as all of these things irritated me, there were plenty of things present in RE4 that I rather enjoyed. These were things that in my staunch hate for the game, I’d never even noticed in previous playthroughs. Do I think it’s a solid 10? Not by a long shot, but my opinion of the game’s overall enjoyability has changed a considerable degree.

For instance, I found that Resident Evil 4 has a particularly disturbing soundtrack. There were several points during the game that were far more unsettling than anything I’d ever heard in any other game, before or after RE4‘s release. It helped to paint a deeply disturbing scene and set the atmosphere for the entire game. Something so minute in scale, but it had a profound impact on the overall experience.

I never expected the panic of being surrounded by Ganados with my back against the wall, bleeding through bullets and cursing myself every time I didn’t line up a headshot. I never would have imagined the eerie mantra of the Los Illuminados cult members grating on my nerves as I narrowly avoided RPG hellfire, and I never would have expected to get freaked out by something that sounded like an asthma attack.  It’s an experience that you can’t get watching videos on YouTube or looking at trailers – it’s one that you can only fully realize by playing it yourself.

“Oh shit, oh shit, oh shit!

Playing through Resident Evil 4 again opened my eyes. It’s experiences like this, right when I’m on the edge of losing faith in the continuation of survival horror and horror genre, that gives me renewed hope.  When we focus so much attention on the things that we see that we don’t like, we close our minds to the things that we could see, the things that we could like, if we would give it a chance.

Be honest with yourselves. How many of you are actually going to play Silent Hill: Book of Memories? How many of you have your minds made up already about it? Barring the terrible glitches in Downpour, how many of you were looking for the negative before Murphy made it onto the prison bus? How many of you are dead set against Dead Space 3 because of co-op and a snowy landscape and enemies with weapons? I felt the same way about Resident Evil 4. I was looking for a reason to hate it without giving it much of a chance to prove itself otherwise.

When you purposely look for the negative, wherever you look, you’ll find it.

  • petrol

    I agree, the soundtrack is AMAZING, it’s really eerie and fits the vibe specially after it gets dark (in the game) and you start to panic cuz you can’t see any of the enemies :D

  • ariessiren

    i agree. i think people are so stuck in their ways that they hate something before even giving it a chance. i was always open minded to different types of horror. for me, dead space was just something i couldnt get into. space and horror for me is just not scary. i played it so many times and always gave up around the 4th hour. but i finally tried it 4 months ago and finally beat it, i actually bought it on psn so i would force myself to finish it. and i LOVED it. i had to open myself up to it and really started caring about isaac. him not speaking really bugged me. but i eventually got over it and now i wish he stayed silent because DS2 he bugged me lol. but i wasnt ready for it. i realized that i had been stuck in a horror rut and wasnt allowing myself to experience ALL types of horror. so i was just hurting myself with not having new experiences. now i love dead space and am looking forward to re6 because i would rather be open minded and play action horror than be a close minded douche and play no horror at all.

  • Markmm

    I didnt like it much near the end (military bit) and the aiming system much (too slow in my opinion) but when my brother got it on wee i loved the game seemed more entertaining and more accurate to aim. Game play was cool and i like the creepiness of some areas but the aiming speed just put me off the gamecube version.

    • markmm

      Wii*, sorry not paying attention to my typing, must proof read!

    • howard

      the aiming speed is tied to different weapons. Certain pistols/ shotguns aim faster than the others, to encourage you to buy them

  • http://www.facebook.com/people/Cory-M-Goldberg/530810818 Cory M. Goldberg

    RE4 was amazing. RE5 and 6 aren’t cannon to me since they aren’t made by Shinji Mikaimi…

  • http://www.facebook.com/profile.php?id=1231556492 Ioannis Mproumas

    RE4 was amazing.I was a bit skeptical pre-release when i learned about the non-zombie,intelligent enemies but when it entered my Gamecube I was sold.Btw Downpour was fantastic too,best SH since 2-3 imo.

  • Vincent

    Its funny this post came up because i just started playing Resident Evil 4 again yesterday….and boy is it intense….i guess taking a year break from the game heightens the difficulty

  • gast0n

    RE4 was not a bad game not at all, definitely wasnt a resident evil or a survival horror game but was good, in the other hand re 5 was an average action shoot a game with score of 6 no more no less, and i know re 6 will be the worst of all of them because it tries to be a mix of all game in once, gears of war, new re style and some another shooter, yeah re died a long time ago and they are not coming back, maybe and just maybe someday in kickstarter someone will found a game to make a real horror survivor game like the old RE or silent hill who knows :D

    • http://www.facebook.com/people/Cory-M-Goldberg/530810818 Cory M. Goldberg

      Zwei says hello…

  • SecretX

    don’t know why people hated RE4 shinji mikami made the game. RE5 was bad because he left and i know RE6 is gonna have a weak story.

  • Sky Song

    I love when people get so upset and uptight about the dialogue. It was hilarious and gave a certain charm to the game overall. Same goes with the earlier games as well, I felt like this game knew very well that it’s dialogue was over the top and cheesy and every reason I love Leon is for his cockiness and fantastic one-liners it made the game that much more enjoyable. Especially during a game which could be very intense at times a break now and then with the dialogue helped ease it.

  • http://twitter.com/Tridenter Matthew Hage

    I kept reading until I realized you made a presumption based upon never finishing it – two ten minute sections is hardly the game being “one annoying escort mission.” Might also help if you stopped sucking and letting Ashley get in trouble.

    I don’t like RE4 either, but you just sound like an absolute moron… which is unsurprising for this place.

    • Janus

      Oops, sorry for offending your sensibilities by saying I didn’t like a certain section of a game. But thanks for the feedback anyway. A lot of people make presumptions without finishing something. Ever walk out in the middle of a movie you didn’t like? Ever turn off a song halfway through? Ever send something back in a restaurant because you didn’t like it? You do it too – you made an assumption that I’m a moron before you finished reading the article.

      So there’s that.

      • TrueAnakin09

        Actually… I’ve never done those things… huh… go figure.

      • http://twitter.com/Tridenter Matthew Hage

        Sorry, what was that? I couldn’t understand you over the sound of you whining because someone pointed out the major failing of the game was how you played it.

        Could you repeat that?

  • StuntmanSnake

    RE4 has subtle racism? Where?

    • Janus

      There’s kind of a slant towards all Europeans hating Americans. It’s true that a lot of Europeans do hate Americans, but this game seems to play a lot off of it.

      • Estelvea

        I think it’s to be expected off a parasite-controlled cult bent on world-domination. Luis Sera, the only sane European you meet, has no problems with Americans. Nor do the two coppers at the start.

        • http://relyonhorror.com/ CJ Melendez

          How could parasites be racist? Hmm…

          • Eva

            If they can speak and handle weapons, I’m sure them being racist isn’t very hard….The point is there’s no racism, quit picking at things that honestly don’t need to be picked at.

        • brezel

          The cops were still douchebags to Leon, they both sided against him and mocked him until their untimely deaths. I don’t know what you mean…

    • Jeremy Saylor

      It’s the same “subtle” racism as in RE5. Big, tough, nearly invincible American armed to the teeth goes on a rampage through a bunch of scrawny, weak ethnics.

  • Cibola

    It’s funny…at first, I liked RE4. I replayed the game multiple times and unlocked the exclusive guns and all…but then, as I bought the older games like REmake and Zero, my tastes changed. The more challenging gameplay, the moodier locales, and more relateable characters led me to favor them more. The small details in those games, such as the characters moving their feet while aiming their guns when you rotate them for example, is a testament to the amount of detail that they had. Going back to RE4 then, I couldn’t enjoy it the same way anymore. The linear gameplay and drought of puzzles put me off…even though I tried getting back into it, because it used to be a favorite of mine.

  • Elyssa

    Two things. 1. I felt the exact same way about this game after my first playthrough. (Later growing to love it the more I played through it) & 2. Regarding (most) of everyone’s love for Leon, sure, he’s a great character, likable, witty, pretty damn awesome… I agree. But I feel the need to give Ada a pat on the back for always coming to his rescue time & again. Just saying.

    Oh & ariessiren, I’m really surprised Isaac not speaking bugged you, that was part of what made Dead Space such an eerie game in my opinion. Either way, I still have high hopes for DS3 considering how great DS2 was.

    • ariessiren

      at first i wasnt used to him speaking because i couldnt connect with him. but i started to connect and feel during the course of the game. when he started speaking in dead space 2, it actually annoyed me. i preferred silent isaac just because i didnt think the voice actor was a good fit and the dialogue was all wrong. but i ended up loving dead space.

  • http://www.facebook.com/manuel.koegler Manuel Eduardo Koegler

    I always look at the positive things about a game, so I always get at least a minimal amount of enjoyment out of even games with terrible reviews.

  • http://www.facebook.com/meganschneider15 Megan Schneider

    If they’d have stuck with the “Resident Evil 3.5″ vibe it would have been better.

    • kooper

      RE3.5 was gonna be top-notch, shame they cancelled it. It was literally it’s own game, completely different from the final.

  • TrueAnakin09

    Sounds like you took the game too seriously. Nothing about Resident Evil (any of them) is realistic.

    • Jeremy Saylor

      At least in the older ones the characters couldn’t survive three story drops.

      • tahu

        Got that right. Many times in RE0, when Billy or Rebecca were stuck on the 2nd floor of a building, they couldn’t jump back down because it was too high for them.

  • http://www.facebook.com/jerrid.glover Jerrid Glover

    I glad im not the only one that thinks RE4 sucks.

  • Quarters

    I think RE4 has its moments, but is primarily a lesson in atrocious pacing. That game is entirely too long. It just beats a dead horse insanely bad. Also, the story isn’t that great, and super arrogant Leon is weird. It’s been made retroactively better by other games in the series by including it more in the timeline, but overall, RE5 absolutely land blasts it. I’ve never understood the fervent devotion to RE4.

  • Chris S

    RE3.5 is the reason ill never accept the trash that is Re4.
    Sorry Kid’s RE4 just isnt a REAL RE game

    • ariessiren

      who are you to say what a real RE is and isnt? you dont speak for anyone dude. re is different things to different people

    • rapture

      Agree completely. RE3.5 is what RE would’ve been, had Capcom not interfered. RE3.5 was better than RE4 for a few reasons:

      1.) It would’ve been better story-wise. From Leon’s infection leading him to hallucinate, to him rescuing Sherry and finishing off Umbrella, it would’ve been a better fit in the RE universe.

      2.) It had better graphics. The atmosphere depicted in both the Fog and Hookman trailers were mysterious and oppressive, quite possibly more than the final. Not to mention the fixed camera, which was an evolution of the static camera angles. The way they swung in the trailers really helped depict the twisted environments.

      3.) It was truer to the classic RE style, while moving forward. There were parts where it was an overhead view, and other parts that were more reminiscent of the older games, and when you aim, that was in third person.

      I could go on, but the point is that RE3.5 was actually a RE game! Not a different game with the RE brand stamped on it (RE4)

    • Sky Song

      Dear lord RE fans are so pigheaded.

  • Benjamin May

    I think Resident Evil 4 has the best dialogue in the series. It’s not my favourite game, but I do love the dialogue. Leon may be a lot more athletic than he was in Resident Evil 2, but I just put that down to has having had many years of intense training.

    • Jeremy Saylor

      He was inhumanly athletic. No human, save for maybe Bruce Lee, could do most of that stuff. Leon in that game was an action hero. In earlier games the characters were all limited to what normal humans could possibly do.

  • redsypher

    I liked RE4….but not in the RE world. Admittedly, I had most of the same issues with the game, but I took it for what it was and I still enjoyed it after it was all over. I think part of the problem stems from the developers ability to try and please their audience while roping in other players that are on the fence to give it a try.

    Introducing more universal gaming techniques (like moving while shooting) make it more accessible to gamers outside the RE universe, but in inherently make it more difficult to be of the “horror” genre and scare the poo out of us.

    I think it will be hard to capture the anxiety and pure terror I received from RE1-RE3 and SH1&SH2 without limiting the characters abilities (controls). If you do that though, does it make it a bad game with a more narrow scope of individuals willing to play it?

    I still like all of the RE games and will always get caught up in the RE world with new additions. As games like Dead Space and Slender (yes, Slender gave me high anxiety while playing, it was the atmosphere) continue to push the bar forward in terms of “terror” though, RE will have to make a decision about what kind of game they are making. I’m okay with either of those decisions at the end of the day because I’m an RE fan.

  • http://www.facebook.com/people/Ahmad-Al-Hamily/1234508805 Ahmad Al-Hamily

    RE4 was an awesome experience when it came out. I was depressed when i heard it was a console exclusive, think for the GameCube… Can’t remember.Anyway, behold one day I was walkingby in a mall and there it was a PS2 VERSION!!! I was stocked to get it, I even asked the dealer twice if this was the real deal. Yep, good ol’days :P

  • dddd

    RE4 sucked and so did 5. It killed the series for me.

  • Jeremy Saylor

    I hated it too. I mean, there were some legitimately good points to the game, but after the village section ended they all disappeared. Despite being linear as all hell, the village was actually scary and didn’t provide you with an overwhelming amount of ammunition. After that it was just RE5 in a castle. No horror really, just a big American with big guns slaughtering a bunch of foreign people.