Character Spotlight: Murphy Pendleton

The Silent Hill series has always stood out as a leader in the portrayal of the human condition. This portrayal secures its place as one of the most remarkable video game series of all time. Furthermore, it establishes that no matter how hard critics want to fight it, video games are not only a viable medium to tell a good story, but an excellent one.

Prison, much like Silent Hill itself, is full of symbolism. A prisoner, confined not only by steel bars and cement walls, but a sense of guilt and suffering. A great amount of time and energy has been dedicated to how to effectively deal with people who break the rules of our society. How do we punish them? Do we rehabilitate them to become productive members of society? Do we kill them, or simply lock them away in cages to rot, forever reminded that we don’t want them in the outside world?

While Silent Hill Downpour might not be a fan favourite, its lead character, Murphy Pendleton, should be. In him, Konami and Vatra have created the most powerful, real protagonist in the series’ history. Whether it’s being frustrated with a puzzle, being terrified at what we’re seeing, or being torn over the right thing to do, in Prisoner RS237A, we can see a lot of ourselves.  And while we may not have taken a liking to the man at the beginning of the game, we definitely felt ourselves rooting for him at the end, hoping that he would wake up from the nightmare that is Silent Hill.

Going into the game, not much is actually known about Murphy. Character revelation is slow, and takes place through the course of the game. What is revealed of his life before Ryall State and Silent Hill are told in perfect Silent Hill fashion – through flashbacks, eerie, targeted letters, and documents and words of warning from people he used to know. What’s most profound about Murphy is that he appears to be a regular person, almost like Travis Grady, mixed up in a series of rather extremely unfortunate circumstances. Once a loving husband, a devoted father, a man on top of the world until it all came crashing down on him.


A soft-spoken, gentle giant. His mentors see him as different from all the other prisoners and he is labelled a model prisoner. He’s not the man he’s painted out to be – perhaps Vatra wasn’t headed in such a crazy direction with this character after all? Despite these words of encouragement, Murphy’s mind is plagued with self-loathing and guilt.

“It’s me. Always been me, my own worst enemy. The one who always screws up and lets others down. I’ve tried so many times to start over and find my way to peace, but then…Back in the can the Chaplain told me that I should not punish myself, but it’s the only thing I’ve got left under my control. Maybe this horrible place is exactly where I’ve been heading to all these years?”

The first thing players are tasked with in Downpour is indeed a gruesome one. To prove that Murphy Pendleton can run with the big boys at Ryall State. Meeting with a sequestered prisoner in the showers, Murphy puts the beat down on another man. It’s not made clear if Murphy is a killer, however, as the scene fades to black before the final blow is landed and Murphy awakes from his nightmare.

Could it be? Could this gentle soul actually be a murderer? Could we really be playing as such an outwardly bad guy? Or was it just a bad dream? It’s left purposely ambiguous. It must have been – for shortly after he awakes, Murphy is being escorted out of his prison cell. To freedom?

To worse?

 Murphy landed himself in prison after he stole a police cruiser, evading authorities for several hours. A real hardened criminal right there. However Murphy went from medium to maximum security facility within a few minutes of the game’s intro. What happened? As the story progresses further, Downpour lets players decide just what kind of man Murphy is. Is he a noble man in unfortunate circumstances, or does he really belong where he is? Does he deserve mercy, or eternal punishment?

During his time incarcerated, Murphy befriended Correctional Officer George Sewell. He admits to believing that Sewell is on the level, someone who he can confide in and trust. Someone who could give Murphy what he wanted.  And what Murphy wanted most of all was revenge.

It has been widely theorized that one of the worst places to send an offender is to the general population in prison. Depending on your philosophy on how prisoners should be treated, that is. They’re never really rehabilitated and some may wonder if they’re ever really punished. In the community, they just learn how to be a better criminal from people who are more experienced. A life of crime can be a hard thing to escape from. Like a black hole, it sucks you in, tearing at you bit by bit until it consumes you.

The Void, an entity in Downpour’s Otherworld, can be seen as an analogy to the foreboding darkness that surrounded Murphy in prison.  When first encountered with the Void, a voice calls to Murphy and tell shim to flee, to not let the void overtake him.  And he runs, seeing as how if he doesn’t…well, he dies.  This can be a symbolic look at Murphy’s struggle to stay on the straight and narrow.  To be a good person, despite all of the bad that’s happening all around him, all the time.

Hang in there, kitty.

The voice that calls to him is that of Murphy’s good friend and mentor, C.O. Frank Coleridge.  While Sewell offered Murphy the attractive option, giving him what he wanted, Coleridge encouraged Murphy to work hard and stay on the path to righteousness.  While Sewell encouraged, even goaded Murphy into revenge, into doing what needed to be done, Coleridge helped Murphy secure his parole, the one true path out of his nightmare.  He also advised Murphy to stay away from Sewell, claiming that Sewell was not as on the level as he appeared.  But revenge was so tempting, and it was being offered up on a silver platter.  How could he resist?

This leads us back to the sequestered prisoner in the showers, Patrick Napier.  The man who stood at the epicentre of all of Murphy’s suffering was handed to him within the opening minutes of the game. Napier, a pedophile, lured Murphy’s son Charlie away from home and murdered him. After Charlie’s death, the pieces of Murphy’s life crumbled to dust, and despite Charlie’s death clearly being Napier’s responsibility, Murphy is left with a terrible feeling of guilt. If he had just been a better father, if he had just been a better man, Charlie might still be alive.

Clearly, this guy had it coming.  But despite all of the hate in his heart for Napier, Murphy was no hardened killer.  He hurt him, surely enough, but the final blow was too much for him to handle.  Stepping in to help out a friend, like a good friend would, was Sewell.  But Sewell’s hand would come at a cost, of course.  Perhaps a cost too high for Murphy to pay?

The debt could be repaid, if Murphy would do a favour for Sewell.  To get rid of someone who’s been a real problem for the corrupt Sewell.  The last favour was to silence Frank Coleridge once and for all.  The person who believed that Murphy could defeat his inner demons, to get himself out of the hell hole that was Ryall State.  The person that encouraged him to stay on the straight and narrow to the path of freedom.  When the time came to determine whether Murphy was able to repay the debt to Sewell, the actions were left up to the player, to seal his fate forever.

Either way you choose, the choice is yours.  However not everyone knows what happened.  Coleridge’s own daughter, Anne Cunningham is on Murphy’s trail.  She has a bone to pick with Murphy, and rightfully so.  Murphy may have very well killed her father.  How Murphy deals with Cunningham is also left up to the player.  Did he escape the void, after fighting tirelessly, or did it consume his soul?  The kind of man Murphy Pendleton actually is, underneath of his good intentions and prison garb is entirely dependent on you.  Cunningham won’t stop until she has what she’s looking for.

Revenge is a long and treacherous path, isn’t it Mr. Pendleton?  Where do you suppose it ends?

  • http://www.facebook.com/people/Ahmad-Al-Hamily/1234508805 Ahmad Al-Hamily

    I really enjoyed Murphy as a Silent Hill chacrater and by far he is the best to react to his sroundings.

    Taking a different tack on how to shape an SH character was very much appreciated on part of the developing team because remaining stagnant is something id rather not have in any video game.

    • Koulamatata

      Yeah, I agree.
      Plus, new developer. You don’t want to just copy and paste everything Team Silent did.

  • Xander

    Great character study. That was a really good read.
    So, when’s the patch coming?

    • http://www.facebook.com/people/Ahmad-Al-Hamily/1234508805 Ahmad Al-Hamily

      That my friend is the million dollar question!

  • StuntmanSnake

    Every time Murphy screams, I can’t help but laugh. “YEEOHHAHH!!!!”

    He’s a great character.

  • Earthbound_X

    I loved Murphy as well, my favorite protagonist in the series. Too bad Vatra will never get another shot at another SH game, sigh….they did a great job with Downpour.

  • StuntmanSnake

    Did someone seriously just walk in here just to downvote everybody? Sometimes I wonder how people who come to a HORROR site can be so childish. This place isn’t called Rely on Call of Duty. I suggest either growing up, or finding a new genre. Thanks.

    • Koulamatata

      To be fair though, you DID just play the childish Call of Duty pun card.
      Don’t stoop to this down voter’s level.

      And to comment on the article… fantastic stuff. I love Murphy. Glad to see you guys do too.
      He’s no Heather, but he’s still a very good protagonist.
      Personally, I think he’s more wrong place wrong time. He’s obviously made mistakes, but I don’t think he was a bad guy at heart. At least, not with how I played the game.

      • StuntmanSnake

        True, true. I guess these Silent Hill “purists” just get to me sometimes. I guess the bottom line is to just be mature. I don’t think I’m asking for too much.

        • Koulamatata

          No, I agree. It’s annoying.
          You’re not asking for too much at all. Haha.

        • http://relyonhorror.com/ CJ Melendez

          Shhh, it’s ok, Snake. Just remember, you have more opportunities in life to enjoy a SH game than they do.

        • ariessiren

          they need to be open to change. im all for silent hill changing, i just wish they would flesh out the plot and characters more. seemed like Ann was the star of the game to me. i remember her more than murphy.

  • http://twitter.com/SuccessorOfFate Fernando Silva

    From the beginning I knew that Murphy couldn’t have kill Napier. But the letters between him and his wife kept confusing me, specially the last one.

  • ariessiren

    personally i was excited to see and discover murphy. he was actually very attractive and I was drawn to him instantly. but then i played it and realized he wasn’t fleshed out very well. i didnt think he reacted to his surrounding as well and heather, james, travis, or harry did. he seemed unfazed except for the screaming. his voice actor was good but if you dont have a good voice director, it ends up flat. and he was flat. i wanted to like him, but just couldnt connect. it was also the weak plot. the first scene in the shower when he stated they were neighbors, i KNEW reason and it was way too predictable. i mean we have seen this plot in every revenge film a billion times. way predictable. personally i thought Ann cunningham was a MUCH better character in the game. she was tough, determined, and I actually felt her emotions. her story overshadowed murphy’s bigtime because she was so compelling and deep. kind of like lollipop chainsaw. juliet was totally overshadowed by her decapitated boyfriend nick. he stole the show and had more heart than her. im happy you guys liked him, he wasnt bad, but i wish he was more developed and had more emotion. ann really stole the show for me.

    • http://www.facebook.com/people/Ahmad-Al-Hamily/1234508805 Ahmad Al-Hamily

      I mean look at the bright side …. He moved his eyebrows ….. A lot XD

  • Elyssa

    Happy to read another ‘Character Spotlight’, & a really good one at that. Murphy is easily one of my favorite SH characters.

    & Napier looks like such a creep in that picture, literally makes me shiver.

  • HorrerGirl941

    I dont know what people’s problem was with downpour. Yeah it still isn’t the classic SH that we wanted but it was a step in the right direction and over all a great game, and as for Murphy i really liked his story and character.

  • http://www.facebook.com/otavio.hoeser Otavio Augusto Hoeser

    Awesome game. Awesome atmosphere. The best version of the Silent Hill ”City” I have ever seen in a SH game.

  • LuotkaSnih

    Murphy was the one who got me into Downpour. It’s the only character I know from videogames, books and movies that I could see myself meeting in real life. Unlike the other SH protagonists, I didn’t just feet bad for him, I symphatized his whole situation. You have no idea how stunned I was the first time he screamed of pure horror while running away form the Viod, who’d even imagine this character that had lived in prison and that is reserved to the world would express his fear like that? Also, his body and facial expressiond when talking with the other characters… There are so many things I oculd mention.
    Vatra did an exquisite job at developing Murphy, they didn’t follow the straight characteristics path (like, he’s quiet then he’ll be quiet the whole time). As humans, we have so many characteristic that even contradict ourselves, that’s the richness that I’d like to see on characters more often.

  • Jeremy Saylor

    I agree, the story behind downpour was top notch, Murphy being thrown in the wrong place at the wrong time, and fighting through Silent Hill to determine whether he would remain strong or allow himself to be corrupted. What bothered me was the gameplay. The enemies sucked, there really wasn’t anything scary or gruesome and the otherworld was weak.

  • Murphy Pendleton

    The beauty of silent hill is its portrayal of people who aren’t bad, just pushed to make poor choices in adverse circumstances.

    We saw this with James Sunderland, whom despite loving his wife tenderly
    (evident from the love between him and Maria which blossomed from
    physical passion after having met at a party to the time James spends
    flicking through medical journals hoping to shed light on Maria’s
    mysterious illness) is placed under immense stress emotionally (seeing his wife in pain), sexually and physically (We are told Maria became bitter and abusive towards him) on account of her illness. He took the easy option out from his pain which was killing Maria ending his marital obligations towards her. This inadvertenly results in him committing murder, a mortal sin. Unfortunately under such pressure and distress this is a path many spouses would pursue.

    Angela Orosco is a girl whom was sexually abused innumerable times, by her father and brother. To escape her suffering (which had a profound impact on her given her debilitating demeanour and reprisal of men in the game) she took the easy option, which was killing her father and brother.

    Eddie was a guy who was incessantly rejected and mocked because of his obesity and appearance. Society cast him away, consequently resulting in his anger and hatred which leads to him taking drastic measures such as shooting people. He sadly comes to the convoluted perception that in death, there is equality amongst everyone regardless of their physical differences and intellect. He sadistically quotes “doesn’t matter if you are dumb, pretty or ugly. When you are dead, it’s all the same!….Dead people can’t laught at you as well”.Had Eddie been positioned in a more favourable scenario he would not have acted so cruelly.

    J.P Sater is also similar in that he didn’t intentionally murder those 8 children, instead doing so while inebriated. His gross negligence and irresponsibility led to him committing a mortal transgression.

    Murphy too is a great example. We see he is a kind man, such as when he intervenes when Sanchez is allegedly assaulting a woman, yet he is pushed beyond belief when his only son is raped, sexually assaulted and then subsequently drowned by a remorseless paedophile. He sought revenge when he had nothing and his whole world fell apart. Under such emotional strain, many people would have followed suit and down the same thing, because it appears the most appealing. To hurt those who hurt us as badly and make them suffer like we would be suffering in those scenarios. Nonetheless such desire for vengeance is a sin.

    This is why in the “Truth and Justice” ending, which requires accummulated negative points, Anne Cunningham goes onto murder Officer Sewell but in the forgiveness ending such desire for revenge isn’t present. This thus shows how the desire for revenge is evil, hence why it appears in the negative ending.

    I think Silent hill explores these complexities of the human condition greatly and the way it uses the supernatural and occult to exemplify them is one of my favourite parts of the game.

    I’ve always viewed Silent Hill as Purgatory, a place where sinners worthy of salvation (not truly evil that is) are presented with the opportunity to prove themselves. The town punishes these “sinners” by causing them to confront the heinous nature of their transgressions before purging their souls (freeing them) or dooming them (making them become “full circle”)